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path: root/src/gallium/drivers/nv50/nv50_screen.c
AgeCommit message (Expand)Author
2010-01-17nv50: implement instanced drawingChristoph Bumiller
2010-01-16nv50: hook up geometry programsChristoph Bumiller
2010-01-05nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis
2010-01-05nv50: remove vtxbuf stateobject after a referenced vtxbuf is mappedMaarten Maathuis
2009-12-28nouveau: Unreference state/buffer objects on context/screen destruction.Younes Manton
2009-12-28nv50: Dehexify and bring up to date with new method defines.Marcin Kościelnicki
2009-12-24nv50: support TGSI_OPCODE_CONTChristoph Bumiller
2009-12-24nv50: make edgeflags workChristoph Bumiller
2009-12-12nv50: support TXB and TXLChristoph Bumiller
2009-12-12nv50: add S8Z24 depth texture format tooChristoph Bumiller
2009-12-12nv50: support vertex program texturesChristoph Bumiller
2009-11-07nv50: enable all 32 threads of a warpChristoph Bumiller
2009-10-28nv50: activate more lanes in a warpChristoph Bumiller
2009-10-23nv50: add depth texture formats, and a few others, tooChristoph Bumiller
2009-10-22nv50: support 3D class 0x8597, remove redundant unknown chipset detectionBen Skeggs
2009-10-19nv50: add support for address regsChristoph Bumiller
2009-10-19nv50: use SIFC for TIC, TSC uploadChristoph Bumiller
2009-10-05nv50: support PIPE_FORMAT_X8R8G8B8_UNORMBen Skeggs
2009-09-16gallium: Deprecate PIPE_CAP_S3TC.José Fonseca
2009-09-15nv50: add preliminary support for point spritesChristoph Bumiller
2009-08-17nv50: whitespace fixes and deobfuscationMaarten Maathuis
2009-08-14nv50: make use of the y-origin switchChristoph Bumiller
2009-07-29nv50: correct zeta formatsChristoph Bumiller
2009-07-29nv50: use correct scissor regChristoph Bumiller
2009-07-14gallium: Define PIPE_CAP_BLEND_EQUATION_SEPARATE, remove extension from defau...Patrice Mandin
2009-07-01nouveau: return some supported zeta formatsBen Skeggs
2009-07-01nouveau: deal with PIPE_CAP_TGSI_CONT_SUPPORTEDBen Skeggs
2009-06-06nv50: fix multi-texturingBen Skeggs
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-06-05nouveau: call notifier/grobj etc funcs directlyBen Skeggs
2009-06-05nouveau: add pipe_buffer/fence code to pipe drivers, move nv50 overBen Skeggs
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-06-05nouveau: call nouveau_pushbuf directly rather than going through nvwsBen Skeggs
2009-05-28nv50: use multiple constant buffersChristoph Bumiller
2009-03-07nv50: simplify tesla object selectionBen Skeggs
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2009-03-07Fix nv50_screen_create()Victor Stinner
2009-03-04gallium: Unify reference counting.Michel Dänzer
2009-02-20nv50: rework for texture_transfer changesBen Skeggs
2009-02-05nv50: move 2d blit/fill code into pipe driverBen Skeggs
2009-01-31gallium: initialize simple screen in driversZack Rusin
2009-01-30gallium: make p_winsys internalZack Rusin
2009-01-29gallium: give the screen priority when it comes to buffer allocationsZack Rusin
2009-01-13nv50: add DXTn formatsBen Skeggs
2009-01-13nv50: shadow mappingBen Skeggs
2009-01-13nv50: anisoBen Skeggs
2009-01-13nv50: occlusion queriesBen Skeggs
2009-01-12nv50: enable npot texturesBen Skeggs
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs