Age | Commit message (Expand) | Author |
---|---|---|
2010-04-17 | nvfx: Remove unnecessary headers. | Vinson Lee |
2010-04-12 | nvfx: rework validation logic to use code and avoid stateobjs | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: vbo | Luca Barbieri |
2010-04-10 | nvfx: Silence uninitialized variable warnings. | Vinson Lee |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-03-26 | draw: Add EMIT_4UB_BGRA format | Jakob Bornecrantz |
2010-03-15 | nvfx: clean up shader header | Luca Barbieri |
2010-03-15 | nvfx: draw: emit color as floating point | Luca Barbieri |
2010-03-15 | nvfx: draw: make perspective corrective texturing work | Luca Barbieri |
2010-03-15 | nvfx: draw: create draw vp with ureg | Luca Barbieri |
2010-03-15 | nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40 | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri |