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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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nvfx
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nvfx_fragprog.c
Age
Commit message (
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Author
2010-09-04
nv40: support all 10 texcoords
Luca Barbieri
2010-09-04
nvfx: support all coord conventions in hardware
Luca Barbieri
2010-09-03
nvfx: implement LIT in fp
Luca Barbieri
2010-08-25
nvfx: Set pointer to NULL after free.
Vinson Lee
2010-08-23
nvfx: improve fp temp accounting
Luca Barbieri
2010-08-23
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-23
nvfx: match Gallium's gl_PointCoord brokenness
Luca Barbieri
2010-08-23
nvfx: support clip planes sensibly and fix them on nv30
Luca Barbieri
2010-08-23
nvfx: fix minor memory leak
Luca Barbieri
2010-08-23
nvfx: support both sprite coord origins
Luca Barbieri
2010-08-23
nvfx: use 64-bit bitmasks for temps
Luca Barbieri
2010-08-22
nvfx: refactor to support multiple fragment program versions
Luca Barbieri
2010-08-22
nvfx: move stuff around
Luca Barbieri
2010-08-22
nvfx: simplify and correct fragment program update logic
Luca Barbieri
2010-08-22
nvfx: use relocations array for vp constants
Luca Barbieri
2010-08-21
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
nvfx: tweak CMP in fp
Luca Barbieri
2010-08-21
nvfx: implement TXL in fp
Luca Barbieri
2010-08-21
nvfx: implement SSG in fp
Luca Barbieri
2010-08-21
nvfx: implement DP2 in vp and fp
Luca Barbieri
2010-08-21
nvfx: implement TRUNC in vp and fp
Luca Barbieri
2010-08-21
nvfx: implement NOP
Luca Barbieri
2010-08-21
nv40: add fragment program control flow
Luca Barbieri
2010-08-21
nvfx: refactor shader assembler
Luca Barbieri
2010-08-21
nvfx: add option to dump shaders in TGSI and native code
Luca Barbieri
2010-08-21
nvfx: support proper shader linkage - adds glsl support
Luca Barbieri
2010-08-21
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-07-24
nvfx: Move declaration before code.
Vinson Lee
2010-04-18
nvfx: move declarations before code
Brian Paul
2010-04-18
nvfx: fix fragment program constant updates
Luca Barbieri
2010-04-17
nvfx: Initialize variables.
Vinson Lee
2010-04-17
nvfx: Remove unnecessary headers.
Vinson Lee
2010-04-13
nvfx: use dynamically sized rotating BO pool for fragment programs
Luca Barbieri
2010-04-12
nvfx: rework validation logic to use code and avoid stateobjs
Luca Barbieri
2010-04-12
nvfx: add NVFX_NEW_{FRAG,VERT}CONST
Luca Barbieri
2010-04-12
nvfx: so->RING_3D: fragprog
Luca Barbieri
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-03-23
nvfx: don't crash on empty fragment program
Luca Barbieri
2010-03-15
nvfx: remove src_native_swz, which was a no-op
Luca Barbieri
2010-03-15
nvfx: clean up shader header
Luca Barbieri
2010-03-15
nv30, nv40: non-trivially unify nv[34]0_fragprog.c
Luca Barbieri