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path: root/src/gallium/drivers/nvfx/nvfx_screen.c
AgeCommit message (Expand)Author
2010-09-24nvfx: add RGB framebuffer format support in addition to BGRLuca Barbieri
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri
2010-09-05nvfx: support nv30 simulation on nv40Luca Barbieri
2010-09-05nvfx: switch to rules-ng-ng register headersLuca Barbieri
2010-09-05nvfx: add rewritten swtnl supportLuca Barbieri
2010-09-05nvfx: use a piglit-ignored format for unknown cap messageLuca Barbieri
2010-09-04nvfx: support rendering to more formatsLuca Barbieri
2010-09-04nvfx: don't claim we support preds since the driver doesn'tLuca Barbieri
2010-09-04nv40: support all 10 texcoordsLuca Barbieri
2010-09-04nvfx: add missing context initLuca Barbieri
2010-09-04nvfx: support all coord conventions in hardwareLuca Barbieri
2010-09-04nvfx: support all possible vs constsLuca Barbieri
2010-09-04nvfx: set magic bit to round NPOT mipmap sizes down and not upLuca Barbieri
2010-09-03nvfx: report correct max lodbiasLuca Barbieri
2010-09-03nvfx: remove messageLuca Barbieri
2010-09-03nvfx: support indirect addressing in vpsLuca Barbieri
2010-09-03nvfx: fix support for more than 8 texture units (fixes etqw crash)Luca Barbieri
2010-09-01nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin
2010-08-23nvfx: emit bo relocations only when neededLuca Barbieri
2010-08-21nvfx: expose GLSLLuca Barbieri
2010-08-21nvfx: rewrite draw code and buffer codeLuca Barbieri
2010-08-21nvfx: refactor sampling code, add support for swizzles and depth texLuca Barbieri
2010-08-21nvfx: new 2D: use new 2D engine in GalliumLuca Barbieri
2010-08-21nvfx: fix format support code for compressed textureLuca Barbieri
2010-08-06nvfx: shut up unknown cap 64 warningLuca Barbieri
2010-07-21nouveau/nvfx: Add new PIPE_CAP valuesPatrice Mandin
2010-05-29nvfx: adapt to clear interface changesRoland Scheidegger
2010-05-21Merge branch 'gallium-msaa'Roland Scheidegger
2010-05-21nouveau/nvfx: Fill more PIPE_CAP_MAX_ valuesPatrice Mandin
2010-05-17nouveau: adapt to interface changesRoland Scheidegger
2010-05-17gallium: EXT_timer_query support.Mathias Fröhlich
2010-05-14nouveau/nvfx: Define some capabilities for shadersPatrice Mandin
2010-05-12gallium: Make PIPE_CAP_xxx enums.José Fonseca
2010-05-05nouveau: only advertise PIPE_FORMAT_DXT* if s3tc availableXavier Chantry
2010-04-18nvfx: move declarations before code to silence warningsBrian Paul
2010-04-15nouveau: replace vtxbuf/idxbuf caps with BO_ flags in nouveau_screen and fix ...Luca Barbieri
2010-04-12nvfx: allocate a bigger block for queriesLuca Barbieri
2010-04-12nvfx: support an unlimited number of occlusion queriesLuca Barbieri
2010-04-12nvfx: fix compile errorLuca Barbieri
2010-04-12nvfx: don't use hw index buffers on nv3x and nv44Luca Barbieri
2010-04-12nvfx: expose PIPE_FORMAT_B8G8R8X8_UNORM supportLuca Barbieri
2010-04-12nvfx: allocate buffers in GART if !NOUVEAU_SWTNLLuca Barbieri
2010-04-12nvfx: move check for NOUVEAU_SWTNLLuca Barbieri
2010-04-12nvfx: rework validation logic to use code and avoid stateobjsLuca Barbieri
2010-04-12nvfx: so->RING_3D: screenLuca Barbieri
2010-04-12nouveau: bind the 3D engine to subchannel 7 and add RING_3DLuca Barbieri
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-30gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger
2010-03-23nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAMLuca Barbieri
2010-03-23nvfx: delay allocation of buffers in GART/VRAM to validation timeLuca Barbieri