Age | Commit message (Expand) | Author |
---|---|---|
2010-08-22 | nvfx: refactor to support multiple fragment program versions | Luca Barbieri |
2010-08-22 | nvfx: simplify and correct fragment program update logic | Luca Barbieri |
2010-08-22 | nvfx: use relocations array for vp constants | Luca Barbieri |
2010-08-21 | nvfx: add vertex program control flow | Luca Barbieri |
2010-08-21 | nvfx: support proper shader linkage - adds glsl support | Luca Barbieri |
2010-04-13 | nvfx: use dynamically sized rotating BO pool for fragment programs | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: vertprog | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fragprog | Luca Barbieri |
2010-04-12 | nouveau: add state buffers, lightweight replacement for state objects | Luca Barbieri |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-03-15 | nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri |