Age | Commit message (Expand) | Author |
2011-03-11 | gallium: remove flags from the flush function | Marek Olšák |
2010-12-25 | nvfx: restore BEGIN_RING usage | Xavier Chantry |
2010-09-05 | nvfx: switch to rules-ng-ng register headers | Luca Barbieri |
2010-09-05 | nvfx: add rewritten swtnl support | Luca Barbieri |
2010-09-04 | nvfx: fix the temporary copying logic and add asserts | Luca Barbieri |
2010-09-04 | nvfx: consolidate tiny files | Luca Barbieri |
2010-09-04 | nvfx: tidy up state_emit | Luca Barbieri |
2010-09-04 | nvfx: support all coord conventions in hardware | Luca Barbieri |
2010-09-04 | nvfx: allow nested blitter usage, fixing bug in clear | Luca Barbieri |
2010-08-25 | gallium: Use draw_set_index_buffer and others. | Chia-I Wu |
2010-08-23 | nvfx: emit bo relocations only when needed | Luca Barbieri |
2010-08-23 | nvfx: support clip planes sensibly and fix them on nv30 | Luca Barbieri |
2010-08-22 | nvfx: simplify and correct fragment program update logic | Luca Barbieri |
2010-08-21 | nvfx: Fix SCons build. | Vinson Lee |
2010-08-21 | nvfx: fix GPU hardlocks when depth buffer is absent | Luca Barbieri |
2010-08-21 | nv30: band-aid viewport issues | Luca Barbieri |
2010-08-21 | nvfx: support proper shader linkage - adds glsl support | Luca Barbieri |
2010-08-21 | nvfx: rewrite draw code and buffer code | Luca Barbieri |
2010-08-21 | nvfx: new 2D: new render temporaries with resources | Luca Barbieri |
2010-04-19 | Merge branch '7.8' | Brian Paul |
2010-04-12 | nvfx: rework validation logic to use code and avoid stateobjs | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fb | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fragprog | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fragtex | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: vbo | Luca Barbieri |
2010-04-12 | nvfx: stop using flush_notify | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify nv[34]0_fragtex.c | Luca Barbieri |
2010-03-15 | nv30, nv40: fully unify nv[34]0_context.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_vertprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_vbo.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_fragprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_viewport.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_stipple.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_zsa.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_scissor.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_rasterizer.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify identical nv[34]0_state_blend.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_emit.c | Luca Barbieri |