Age | Commit message (Expand) | Author |
2010-04-12 | nvfx: so->RING_3D: fragprog | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: fragtex | Luca Barbieri |
2010-04-12 | nvfx: so->RING_3D: vbo | Luca Barbieri |
2010-04-12 | nvfx: stop using flush_notify | Luca Barbieri |
2010-04-12 | nouveau: add state buffers, lightweight replacement for state objects | Luca Barbieri |
2010-04-12 | nouveau: bind the 3D engine to subchannel 7 and add RING_3D | Luca Barbieri |
2010-04-12 | nvfx: avoid flushes in primitives | Luca Barbieri |
2010-04-12 | nvfx: fix bind flags | Luca Barbieri |
2010-04-12 | nvfx: make NOUVEAU_NO_TRANSFER default off | Luca Barbieri |
2010-04-12 | nvfx: always use M2MF instead of the blitter | Luca Barbieri |
2010-04-12 | nvfx: add missing vtbl for shared textures | Luca Barbieri |
2010-04-10 | nvfx: Silence uninitialized variable warning. | Vinson Lee |
2010-04-10 | nvfx: Silence uninitialized variable warnings. | Vinson Lee |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-03-30 | gallium: adapt all code to the renamed depth/stencil formats | Roland Scheidegger |
2010-03-26 | draw: Add EMIT_4UB_BGRA format | Jakob Bornecrantz |
2010-03-23 | nvfx: add NOUVEAU_VTXIDX_IN_VRAM variable to put vertex/index buffers in VRAM | Luca Barbieri |
2010-03-23 | nvfx: delay allocation of buffers in GART/VRAM to validation time | Luca Barbieri |
2010-03-23 | nvfx: don't crash on empty fragment program | Luca Barbieri |
2010-03-23 | nvfx: fix coding style in nvfx_transfer.c | Luca Barbieri |
2010-03-23 | nvfx: stop incessantly spewing debug messages on the terminal | Luca Barbieri |
2010-03-23 | nvfx: fix/workaround nv3x hwtnl issues | Luca Barbieri |
2010-03-22 | nvfx: fix sampler views support | Luca Barbieri |
2010-03-15 | nvfx: fix up after merge | Keith Whitwell |
2010-03-15 | Merge commit 'origin/master' into gallium-sampler-view | Keith Whitwell |
2010-03-15 | nvfx: remove src_native_swz, which was a no-op | Luca Barbieri |
2010-03-15 | nvfx: clean up shader header | Luca Barbieri |
2010-03-15 | nvfx: draw: make swtnl draw_elements actually work. | Luca Barbieri |
2010-03-15 | nvfx: draw: emit color as floating point | Luca Barbieri |
2010-03-15 | nvfx: draw: make perspective corrective texturing work | Luca Barbieri |
2010-03-15 | nvfx: draw: create draw vp with ureg | Luca Barbieri |
2010-03-15 | nvfx: add NOUVEAU_SWTNL to force swtnl at runtime | Luca Barbieri |
2010-03-15 | nvfx: move nv04_surface_2d.c into nvfx directory | Luca Barbieri |
2010-03-15 | nvfx: fix viewport state after bypass removal for swtnl | Luca Barbieri |
2010-03-15 | nv30, nv40: move last files to nvfx/ and rm -rf nv30 nv40 | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify sampler state in nv[34]0_state.c | Luca Barbieri |
2010-03-15 | nv30, nv40: partially non-trivially unify nv[34]0_fragtex.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_context.c | Luca Barbieri |
2010-03-15 | nv30, nv40: fully unify nv[34]0_context.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_screen.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_vertprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: partially unify nv[34]0_state.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_vbo.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_draw.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_fragprog.c | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially partially unify nv[34]0_shader.h | Luca Barbieri |
2010-03-15 | nv30, nv40: non-trivially unify nv[34]0_state_fb.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_state_viewport.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_query.c | Luca Barbieri |
2010-03-15 | nv30, nv40: unify nv[34]0_miptree.c | Luca Barbieri |