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path: root/src/gallium/drivers/r300/SConscript
AgeCommit message (Collapse)Author
2010-11-02scons: Add aliases for several pipe drivers.José Fonseca
2010-07-25r300g: cleanup texture creation codeMarek Olšák
This decouples initializing a texture layout/miptree description from an actual texture creation, it also partially unifies texture_create and texture_from_handle. r300_texture inherits r300_texture_desc, which inherits u_resource. The CBZB clear criteria are moved to r300_texture_desc::cbzb_allowed[level]. And other minor cleanups.
2010-06-27r300g: turn invariant state into a command bufferMarek Olšák
2010-06-13r300g: move two-sided stencilref fallback to its own fileMarek Olšák
2010-06-13r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák
There is a problem though, the translate module cannot emit half float vertices.
2010-05-27r300g/swtcl: fix secondary color and back-face color outputsMarek Olšák
These piglit tests have been fixed: - bgra-sec-color-pointer - glsl-routing See comments at the beginning of r300_vs_draw.c WPOS is implemented too but it doesn't work yet. I'm still working on it.
2010-04-28r300g: move ZTOP to separate fileMarek Olšák
Ideally, HiZ should go in r300_hyperz.c next to ZTOP.
2010-04-11r300g: Add r300_resource.c to SCons build.Vinson Lee
This was missed in commit 287c94ea4987033f9c99a2f91c5750c9083504ca, the gallium-resources branch merge.
2010-03-25r300g/radeong: fix scons buildJoakim Sindholt
2010-03-07r300g: move r300_transfer to separate filesMarek Olšák
2010-01-01r300: Fix scons build.José Fonseca
2009-12-15r300g: add acceleration of the clear, surface_copy, and surface_fill functionsMarek Olšák
2009-10-24r300g: fix scons build yet againJoakim Sindholt
2009-10-05r300g: fix scons buildJoakim Sindholt
So I didn't touch r300compiler, but r300g now compiles after having declarations and code untangled. As nha so gently points out, we shouldn't have to do this just to comply with MSVC compilers.
2009-06-26r300-gallium: organize fragment/vertex shadersJoakim Sindholt
Appart from separating r3xx/r5xx fragment shaders, a more consistent naming scheme has been applied. From now on: r300 = all chips r3xx = R300/R400 only r5xx = R500 only This way r300_fragment_shader is the master struct, and the structs r3xx_fragment_shader and r5xx_fragment_shader inherits it.
2009-04-04r300-gallium: Move swtcl_emit to render to reflect its true purpose.Corbin Simpson
2009-04-04Add scons build support for radeon/r300.Corbin Simpson
2009-02-01Make r300 and amd build in scons.Corbin Simpson