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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r300
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r300_context.h
Age
Commit message (
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Author
2010-04-12
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
r300g: atomize fragment shader
Marek Olšák
2010-04-11
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-05
r300g: typecast using the r300_texture function
Marek Olšák
2010-04-05
r300g: add fallback for back stencil reference value and masks for r3xx-r4xx
Marek Olšák
2010-04-05
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
r300g: raise the number of texture units to 16 for all supported chipsets
Marek Olšák
2010-04-05
r300g: is_npot -> uses_pitch
Marek Olšák
2010-04-04
r300g: add conditional rendering
Marek Olšák
2010-03-29
r300g: print configurable debugging info on non-debug builds
Marek Olšák
2010-03-26
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-21
r300g: put common defines into one file
Marek Olšák
2010-03-19
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
2010-03-15
r300g: fix up after merge
Keith Whitwell
2010-03-15
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-15
r300g: rebuild screen/winsys interface
Dave Airlie
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-11
Squashed commit of gallium-context-transfers:
Keith Whitwell
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-09
r300g: Precalculate and CSO-bind PSC state.
Corbin Simpson
2010-03-09
Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
2010-03-08
r300g: define R300_MAX_TEXTURE_LEVELS
Brian Paul
2010-03-08
r300g: remove unnecessary state emissions and clean up
Marek Olšák
2010-03-02
r300g: Make velem CSO actually work.
Corbin Simpson
2010-03-02
Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-01
r300g: adapt to new vertex element cso
Roland Scheidegger
2010-03-01
r300: Save viewport and clip states before invoking blitter.
Michal Krol
2010-02-28
r300g: atomize texture and sampler states
Marek Olšák
2010-02-28
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Marek Olšák
2010-02-28
r300g: atomize invalidation of texture caches
Marek Olšák
2010-02-28
r300g: atomize PVS flush
Marek Olšák
2010-02-28
r300g: add size parameter to the atom emit functions
Marek Olšák
2010-02-27
r300g: move the emission of GA_POINT_MINMAX into emit_fb_state
Marek Olšák
2010-02-27
r300g: always emit the correct max vertex index to avoid DRM errors
Marek Olšák
2010-02-24
r300g: Atomize vertex shader.
Corbin Simpson
2010-02-22
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-02-22
Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"
Dave Airlie
2010-02-22
r300g: rebuild winsys/pipe buffer handling and add buffer map
Dave Airlie
2010-02-21
r300g: precompute framebuffer register values
Marek Olšák
2010-02-15
r300g: fix the size of constant buffers
Marek Olšák
2010-02-14
r300g: add macrotiling support to texture setup
Marek Olšák
2010-02-11
r300g: adapt to stencil ref changes
Roland Scheidegger
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-01-28
r300g: Atomize framebuffers.
Corbin Simpson
2010-01-26
r300g: Turn the RS block into an atom.
Corbin Simpson
2010-01-26
r300g: Make vertex_format into an atom.
Corbin Simpson
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