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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
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r300
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r300_context.h
Age
Commit message (
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Author
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-23
r300g: avoid stall in no-tcl drawing when mapping vbo
Dave Airlie
2010-08-15
r300g: do not use HiZ if HiZ RAM is not properly initialized
Marek Olšák
2010-08-15
r300g: rename dirty_zmask -> zmask_in_use
Marek Olšák
2010-08-15
r300g: do not use fastfill if ZMask RAM is not properly initialized
Marek Olšák
2010-08-08
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
2010-07-29
gallium: Implement draw_vbo and set_index_buffer for all drivers.
Chia-I Wu
2010-07-25
r300g: do not use TXPITCH_EN if the width is POT and the height is NPOT
Marek Olšák
2010-07-25
r300g: cleanup texture creation code
Marek Olšák
2010-07-25
r300g: reject resources from handles which are not large enough
Marek Olšák
2010-07-19
r300g: use memory pools for buffer_create and get_transfer
Marek Olšák
2010-07-16
r300g: do not make copies of constant buffers, emit them directly
Marek Olšák
2010-07-16
r300g: rebuild winsys and command submission to support multiple contexts
Marek Olšák
2010-07-12
r300g: implement fast color clear
Marek Olšák
2010-07-08
r300g: add a function for marking framebuffer atoms as dirty
Marek Olšák
2010-07-08
r300g: minor fixups
Marek Olšák
2010-06-30
r300g: add workaround for multiple contexts
Marek Olšák
2010-06-30
r300g: move one flush from winsys to the context
Marek Olšák
2010-06-27
r300g: separate the hyperz state and pipelined FB regs out of the FB state
Marek Olšák
2010-06-27
r300g: turn rasterizer state into a command buffer
Marek Olšák
2010-06-27
r300g: move emission of the MSPOS regs into the framebuffer state
Marek Olšák
2010-06-27
r300g: turn invariant state into a command buffer
Marek Olšák
2010-06-26
r300g: introduce VAP invariant state
Marek Olšák
2010-06-24
r300g: move AA registers into the new AA state
Marek Olšák
2010-06-24
r300g: separate the cache flush from the framebuffer state
Marek Olšák
2010-06-22
r300g: optimize the immediate mode emission path a bit
Marek Olšák
2010-06-21
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-20
r300g: manually assign texture cache regions
Marek Olšák
2010-06-19
r300g: improve the ZTOP condition
Marek Olšák
2010-06-16
r300g: Old MSAA code from before gallium-msaa.
Corbin Simpson
2010-06-14
r300g: rewrite occlusion queries
Marek Olšák
2010-06-14
r300g: subclass pipe_surface
Marek Olšák
2010-06-13
r300g: optimize emission of fragment shader constants
Marek Olšák
2010-06-13
r300g: turn depth stencil state into a CB
Marek Olšák
2010-06-13
r300g: turn clip state into a CB
Marek Olšák
2010-06-13
r300g: turn blend color into a CB
Marek Olšák
2010-06-13
r300g: turn blend state into a CB
Marek Olšák
2010-06-13
r300g: remove r300_state.h
Marek Olšák
2010-06-13
r300g: move two-sided stencilref fallback to its own file
Marek Olšák
2010-06-13
r300g: move index buffer translate functions to their new home
Marek Olšák
2010-06-13
r300g: add fallback for unaligned/unsupported vertex stride/offset/format
Marek Olšák
2010-06-08
r300g: skip rendering for unsupported vertex formats instead of aborting
Marek Olšák
2010-06-02
r300g: store the GEM domain in buffer and texture structs
Marek Olšák
2010-05-27
r300g: decouple drawing code and two-sided stencil refvalue fallback
Marek Olšák
2010-05-26
r300g: add get_cs_info winsys entrypoint, abandon check_cs
Marek Olšák
2010-05-26
r300g: more efficient finish + fix comments
Marek Olšák
2010-05-26
r300g: implement fake but compliant fences
Marek Olšák
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