index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_context.h
Age
Commit message (
Expand
)
Author
2010-05-16
r300g/swtcl: fix point sprite texgen (do it in HW)
Marek Olšák
2010-05-15
r300g: remove unused struct r300_vertex_info
Marek Olšák
2010-05-15
r300g: fix emission of some non-CSO atoms at the beginning of CS
Marek Olšák
2010-05-15
r300g: remove unused r300_query::active
Marek Olšák
2010-05-12
r300g: Correct viewport setup for SW TCL.
Corbin Simpson
2010-05-08
r300g: follow pipe_rasterizer_state::light_twoside
Marek Olšák
2010-05-08
r300g: move GA_POINT_MINMAX back to rs_state
Marek Olšák
2010-05-08
r300g: pass depth texture swizzle to the compiler if compare mode is enabled
Marek Olšák
2010-05-08
r300g: consolidate common render code into one function
Marek Olšák
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-04-29
r300g: fix tests/yuvrect and possibly even rendering to YUV textures
Marek Olšák
2010-04-26
r300g: Rudimentary stats, printed on exit.
Corbin Simpson
2010-04-19
r300g: Adapt for index bias interface change.
José Fonseca
2010-04-14
r300g: remove always_dirty flag and correct leftovers
Marek Olšák
2010-04-14
r300g: atomize beginning occlusion query
Marek Olšák
2010-04-14
r300g: atomize VS constant buffer
Marek Olšák
2010-04-13
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-12
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
r300g: atomize fragment shader
Marek Olšák
2010-04-11
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-05
r300g: typecast using the r300_texture function
Marek Olšák
2010-04-05
r300g: add fallback for back stencil reference value and masks for r3xx-r4xx
Marek Olšák
2010-04-05
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
r300g: raise the number of texture units to 16 for all supported chipsets
Marek Olšák
2010-04-05
r300g: is_npot -> uses_pitch
Marek Olšák
2010-04-04
r300g: add conditional rendering
Marek Olšák
2010-03-29
r300g: print configurable debugging info on non-debug builds
Marek Olšák
2010-03-26
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-21
r300g: put common defines into one file
Marek Olšák
2010-03-19
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
2010-03-15
r300g: fix up after merge
Keith Whitwell
2010-03-15
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-15
r300g: rebuild screen/winsys interface
Dave Airlie
2010-03-13
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-11
Squashed commit of gallium-context-transfers:
Keith Whitwell
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-09
r300g: Precalculate and CSO-bind PSC state.
Corbin Simpson
2010-03-09
Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
2010-03-08
r300g: define R300_MAX_TEXTURE_LEVELS
Brian Paul
2010-03-08
r300g: remove unnecessary state emissions and clean up
Marek Olšák
2010-03-02
r300g: Make velem CSO actually work.
Corbin Simpson
2010-03-02
Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-01
r300g: adapt to new vertex element cso
Roland Scheidegger
2010-03-01
r300: Save viewport and clip states before invoking blitter.
Michal Krol
2010-02-28
r300g: atomize texture and sampler states
Marek Olšák
2010-02-28
r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)
Marek Olšák
2010-02-28
r300g: atomize invalidation of texture caches
Marek Olšák
[next]