Age | Commit message (Expand) | Author |
---|---|---|
2009-09-06 | r300g: Debug flags infrastructure | Nicolai Hähnle |
2009-07-30 | r300g: Use radeon compiler for fragment programs | Nicolai Hähnle |
2009-07-30 | r300g: Use r300compiler for vertex shaders | Nicolai Hähnle |
2009-06-26 | r300-gallium: organize fragment/vertex shaders | Joakim Sindholt |
2009-06-04 | r300-gallium: Improve vs debug more. | Corbin Simpson |
2009-06-04 | r300-gallium: vs: Add negation, SUB. | Corbin Simpson |
2009-06-04 | r300: Moar vs debug. | Corbin Simpson |
2009-05-17 | r300-gallium: vs: Dupe tokens, better debug, count spurious insts. | Corbin Simpson |
2009-05-09 | r300-gallium: Start VS dumper. | Corbin Simpson |
2009-04-05 | r300-gallium: Properly interface with Draw for vert shaders. | Corbin Simpson |
2009-03-25 | r300-gallium: r300-fs: Moar. | Corbin Simpson |
2009-03-15 | r300-gallium: Fix spacing. | Corbin Simpson |
2009-03-11 | r300-gallium: r500-fs: More texture fixes. | Corbin Simpson |
2009-03-11 | r300-gallium: r500-fs: Add shader dumper and more tex work. | Corbin Simpson |