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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r300
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r300_emit.c
Age
Commit message (
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Author
2010-05-08
r300g: move GA_POINT_MINMAX back to rs_state
Marek Olšák
2010-05-08
r300g: consolidate common render code into one function
Marek Olšák
2010-05-02
r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)
Marek Olšák
2010-04-28
r300g: move ZTOP to separate file
Marek Olšák
2010-04-27
r300g: compensate for non-atomized emit_query_end in the CS
Marek Olšák
2010-04-26
r300g: use CS_OUT_TABLE better
Matt Turner
2010-04-26
r300g: Rudimentary stats, printed on exit.
Corbin Simpson
2010-04-26
r300g: Use table CS writing when applicable.
Corbin Simpson
2010-04-26
r300g: force prefetch for non-indexed vertices
Marek Olšák
2010-04-26
r300g: abort if a vertex buffer offset is not dword-aligned
Marek Olšák
2010-04-16
r300/compiler: make ARB_shadow_ambient optional
Marek Olšák
2010-04-14
r300g: simplify get_shader_constant to be rc-constant-state specific
Marek Olšák
2010-04-14
r300g: remove the CS compenstation for non-atomized states
Marek Olšák
2010-04-14
r300g: remove always_dirty flag and correct leftovers
Marek Olšák
2010-04-14
r300g: atomize beginning occlusion query
Marek Olšák
2010-04-14
r300g: atomize VS constant buffer
Marek Olšák
2010-04-14
r300g: emit VS immediates along with VS code
Marek Olšák
2010-04-14
r300g: make setting up fragment depth output less hackish
Marek Olšák
2010-04-13
r300g: add generating texture coordinates for point sprites
Marek Olšák
2010-04-12
r300g: Move declaration before code.
Vinson Lee
2010-04-12
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
r300g: atomize fragment shader
Marek Olšák
2010-04-12
r300g: emit FS depth output config with FS code
Marek Olšák
2010-04-12
r300g: FS constants emission rework
Marek Olšák
2010-04-11
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-05
r300g: typecast using the r300_texture function
Marek Olšák
2010-04-05
r300g: simplify accessing screen from context
Marek Olšák
2010-03-27
r300g: print errors even on non-debug builds
Marek Olšák
2010-03-26
r300g: Remove unnecessary header.
Vinson Lee
2010-03-26
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-22
r300g: Cleanup a few old warnings.
Corbin Simpson
2010-03-19
r300g: fix breakage after the gallium-sampler-view merge
Marek Olšák
2010-03-19
r300g: add generating texture coordinates for point sprites (WIP)
Marek Olšák
2010-03-15
r300g: fix up after merge
Keith Whitwell
2010-03-15
Merge commit 'origin/master' into gallium-sampler-view
Keith Whitwell
2010-03-15
r300g: rebuild screen/winsys interface
Dave Airlie
2010-03-13
r300g: fix up function names
Marek Olšák
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-09
r300g: fix gallium-vertexlementcso merge damage
Roland Scheidegger
2010-03-09
Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
2010-03-08
r300g: remove unnecessary state emissions and clean up
Marek Olšák
2010-03-07
r300g: disable emitting the HWTCL-related state when SWTCL is in use
Marek Olšák
2010-03-07
r300g: resurrect r300_emit_vertex_buffer for SWTCL
Marek Olšák
2010-03-02
Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-01
r300g: adapt to new vertex element cso
Roland Scheidegger
2010-02-28
r300g: atomize texture and sampler states
Marek Olšák
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