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path: root/src/gallium/drivers/r300/r300_emit.c
AgeCommit message (Expand)Author
2010-02-28r300g: decouple vertex stream setup (PSC) and VS output mapping (VAP_OUT)Marek Olšák
2010-02-28r300g: put validating buffers after flushingMarek Olšák
2010-02-28r300g: use the atom size directly during emissionMarek Olšák
2010-02-28r300g: atomize invalidation of texture cachesMarek Olšák
2010-02-28r300g: atomize PVS flushMarek Olšák
2010-02-28r300g: add size parameter to the atom emit functionsMarek Olšák
2010-02-27r300g: move the emission of GA_POINT_MINMAX into emit_fb_stateMarek Olšák
2010-02-27r300g: put the emission of R300_US_OUT_FMT_UNUSED backMarek Olšák
2010-02-24r300g: Atomize vertex shader.Corbin Simpson
2010-02-24r300g: prevent CS overflow when emitting the draw packetsMarek Olšák
2010-02-22gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.Michal Krol
2010-02-22Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie
2010-02-22r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie
2010-02-21r300g: Remove unnecessary header.Vinson Lee
2010-02-21r300g: precompute framebuffer register valuesMarek Olšák
2010-02-14r300g: add macrotiling support to texture setupMarek Olšák
2010-02-13r300g: do not invalidate texture caches when only sampler state is changedMarek Olšák
2010-02-13r300g: cleanup the emission of RS block stateMarek Olšák
2010-02-13r300g: cleanup the emission of framebuffer stateMarek Olšák
2010-02-13r300g: disable independent blend enablesMarek Olšák
2010-02-13r300g: emit INDEPENDENT_COLORFORMAT_ENABLE only on r5xxMarek Olšák
2010-02-12Merge branch 'gallium-dynamicstencilref'Roland Scheidegger
2010-02-11r300g: adapt to stencil ref changesRoland Scheidegger
2010-02-09r300g: Don't write non-existent bit on non-r500.Corbin Simpson
2010-02-06r300g: cleanup XXXs in the DSA stateMarek Olšák
2010-02-06r300g: remove useless GA_COLOR_CONTROL emitMarek Olšák
2010-01-30Revert "r300g: Don't handle SHADOW_AMBIENT."Corbin Simpson
2010-01-30r300g: Don't handle SHADOW_AMBIENT.Corbin Simpson
2010-01-30r300g: Fix comment on SHADOW_AMBIENT.Corbin Simpson
2010-01-28r300g: Clean up blend masks, change caps.Corbin Simpson
2010-01-28r300g: Atomize framebuffers.Corbin Simpson
2010-01-27r300g: Remove unnecessary headers.Vinson Lee
2010-01-26r300g: Turn the RS block into an atom.Corbin Simpson
2010-01-26r300g: Make vertex_format into an atom.Corbin Simpson
2010-01-25r300g: Finish and enable immediate mode.Corbin Simpson
2010-01-25Revert "r300g,radeong: finish and enable the immediate mode"Corbin Simpson
2010-01-24r300g,radeong: finish and enable the immediate modeMarek Olšák
2010-01-24r300g: fix zero-area scissorMarek Olšák
2010-01-24r300g: avoid the use of gotoDave Airlie
2010-01-24r300g: fix flushing harder.Dave Airlie
2010-01-23r300g: fix up buffer emission ordering.Dave Airlie
2010-01-19r300g: Move GB_AA_CONFIG to its eventual new home.Corbin Simpson
2010-01-18r300g: fix polygon offsetMarek Olšák
2010-01-17r300g: disable the MIP filter for NPOT texturesMarek Olšák
2010-01-13r300g: Account for CS space used per atom.Corbin Simpson
2010-01-13r300g: Two dirty state optimizations.Corbin Simpson
2010-01-13r300g: DCE in emit.Corbin Simpson
2010-01-12r300g: add emission of texture tiling bitsMarek Olšák
2010-01-12Revert "r300g: Placate kernel checker by explicitly disabling depth test."Marek Olšák
2010-01-12r300g: Always emit scissors.Corbin Simpson