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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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r300
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r300_screen.c
Age
Commit message (
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Author
2010-12-24
r300g/swtcl: re-enable LLVM
Marek Olšák
2010-12-22
r300g: support B10G10R10A2 render targets only with DRM 2.8.0 or later versions
Marek Olšák
2010-12-03
r300g: add capability bit index_bias_supported
Marek Olšák
2010-12-01
r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only
Marek Olšák
2010-11-30
util: rename u_mempool -> u_slab
Marek Olšák
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-21
r300g: silence guard band cap errors
Joakim Sindholt
2010-11-14
r300g: return shader caps from Draw for SWTCL vertex shaders
Marek Olšák
2010-11-12
r300g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-10
r300g: mention ATI in the renderer string
Marek Olšák
2010-10-22
r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTART
Marek Olšák
2010-10-22
r300g: do not print get_param errors in non-debug build
Marek Olšák
2010-10-15
r300g: clean up warning due to unknown cap.
Dave Airlie
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-08-13
r300g: do not support separate depth/stencil clear in the driver
Marek Olšák
2010-08-13
r300g: disable depth clamp for now
Marek Olšák
2010-08-04
r300g: disable multisample visuals until the state tracker bits catch up.
Dave Airlie
2010-07-25
r300g: implement D24X8 texture sampling for r3xx-r4xx
Marek Olšák
2010-07-21
r300g: implement depth clamp
Marek Olšák
2010-07-19
r300g: use memory pools for buffer_create and get_transfer
Marek Olšák
2010-07-16
r300g: rebuild winsys and command submission to support multiple contexts
Marek Olšák
2010-07-13
r300g: do not advertise half_float_vertex on rv3x0
Marek Olšák
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
Merge branch 'gallium-drm-driver-drescriptor'
Jakob Bornecrantz
2010-06-22
glhd: Grab is_format_supported warning from r300g.
Corbin Simpson
2010-06-16
r300g: Don't multisample non-32-bpp render targets.
Corbin Simpson
2010-06-16
r300g: Moar MSAA setup.
Corbin Simpson
2010-06-09
r300g: report that transfers are always supported
Marek Olšák
2010-06-06
r300g: Move bootstrap code to targets
Jakob Bornecrantz
2010-06-05
mesa/st: add support for EXT_texture_swizzle.
Dave Airlie
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-05-29
r300g: adapt to clear interface changes
Roland Scheidegger
2010-05-28
r300g: report vertex format support in is_format_supported
Marek Olšák
2010-05-26
r300g: implement fake but compliant fences
Marek Olšák
2010-05-21
Merge branch 'gallium-msaa'
Roland Scheidegger
2010-05-17
r300g: adapt to interface changes
Roland Scheidegger
2010-05-17
gallium: EXT_timer_query support.
Mathias Fröhlich
2010-05-14
r300g: fix for piglit/fp-indirections2
Marek Olšák
2010-05-13
r300g: re-order caps
Marek Olšák
2010-05-13
r300g: fill out the shader limits
Marek Olšák
2010-05-12
gallium: Make PIPE_CAP_xxx enums.
José Fonseca
2010-04-29
r300g: init s3tc fetching functions
Marek Olšák
2010-04-11
r300g: pick up some new colorbuffer formats
Marek Olšák
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-09
r300g: Fill out dummy fence functions.
Corbin Simpson
2010-04-05
r300g: enable OpenGL 2.1 on r3xx-r4xx chipsets
Marek Olšák
2010-04-05
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
r300g: raise the number of texture units to 16 for all supported chipsets
Marek Olšák
2010-04-01
r300g: add RGTC texture support
Marek Olšák
2010-03-30
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
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