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path: root/src/gallium/drivers/r300/r300_state.c
AgeCommit message (Expand)Author
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák
2010-12-05r300g: optimize looping over atomsMarek Olšák
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie
2010-12-05r300g: do not use the index parameter in set_constant_bufferMarek Olšák
2010-12-03r300g: fix pointer arithmetic with void* in transfer_inline_writeMarek Olšák
2010-12-03r300g: use internal BO handle for add_buffer and write_relocMarek Olšák
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák
2010-11-20r300g: fix rendering with no vertex elementsMarek Olšák
2010-11-10r300g: rename has_hyperz -> can_hyperzMarek Olšák
2010-11-04r300g: Do not use buf param before checking for NULL.Guillermo S. Romero
2010-09-26r300g: Remove unused variable.Vinson Lee
2010-09-26r300g: fix glsl-fs-pointcoordDave Airlie
2010-09-24r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák
2010-09-24r300g: fix point sprite coord.Dave Airlie
2010-08-29r300g,u_blitter: use u_framebufferMarek Olšák
2010-08-28r300g: fix min/max lod computationMathias Fröhlich
2010-08-25r300g: fix potentially uninitialized variables in create_rs_stateMarek Olšák
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
2010-08-25r300g: fix gl_PointCoordMarek Olšák
2010-08-25r300g: eliminate unused constants in FSMarek Olšák
2010-08-25r300g: eliminate unused constants in VSMarek Olšák
2010-08-25r300g: clean up some mess in set_constant_bufferMarek Olšák
2010-08-25r300g: fix indentationMarek Olšák
2010-08-15r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák
2010-08-15r300g: do not use fastfill if ZMask RAM is not properly initializedMarek Olšák
2010-08-13r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák
2010-08-10r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard
2010-08-07r300g: fix cbzb clears when hyperz is offMarek Olšák
2010-08-05r300g: fix fb_state atom sizeMarek Olšák
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie
2010-08-03r300g: handle polygon offset correctlyMarek Olšák
2010-08-02r300g: fix hardlock when using more than one stuffed sprite coordsMarek Olšák
2010-07-29r300g/swtcl: fix crash in ETQW and minor fixupsMarek Olšák
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu
2010-07-25r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák
2010-07-25r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák
2010-07-25r300g: cleanup texture creation codeMarek Olšák
2010-07-21r300g: implement depth clampMarek Olšák
2010-07-21r300g: cleanup clip state emissionMarek Olšák
2010-07-16r300g: do not make copies of constant buffers, emit them directlyMarek Olšák
2010-07-16r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák
2010-07-12r300g: implement fast color clearMarek Olšák
2010-07-09r300g: fix texturing with negative lod biasMarek Olšák
2010-07-08r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák
2010-07-03r300g: fix warningsMarek Olšák
2010-06-30r300g: move one flush from winsys to the contextMarek Olšák
2010-06-29util: reference surfaces and sampler views in blitter when saving themMarek Olšák
2010-06-27r300g: fix a compile error on non-debug buildsMarek Olšák