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path: root/src/gallium/drivers/r300/r300_texture.c
AgeCommit message (Expand)Author
2010-12-23r300g: add support for B2G3R3 texturingMarek Olšák
2010-12-22r300g: fix precision issues with B10G10R10A2Marek Olšák
2010-12-13r300g: fixup rs690 tiling stride alignment calculations.Dave Airlie
2010-12-03r300g: use internal BO handle for add_buffer and write_relocMarek Olšák
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák
2010-10-02r300g: add support for L8A8 colorbuffersMarek Olšák
2010-10-02r300g: add support for R8G8 colorbuffersMarek Olšák
2010-09-29r300g: add support for formats beginning with X, like X8R8G8B8Marek Olšák
2010-09-28r300g: add support for 3D NPOT textures without mipmappingMarek Olšák
2010-09-13r300g: add new debug options for dumping scissor regs and disabling CBZB clearMarek Olšák
2010-09-04Revert "r300g: refuse to create a texture with size 0"Marek Olšák
2010-08-28r300g: fix blitting between 2D NPOT mipmapsMarek Olšák
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie
2010-07-25r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák
2010-07-25r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák
2010-07-25r300g: cleanup texture creation codeMarek Olšák
2010-07-25r300g: reject resources from handles which are not large enoughMarek Olšák
2010-07-25r300g: cleanup texture debug loggingMarek Olšák
2010-07-25r300g: do not align texture height to 2^n for 1D and 2D non-mipmapped texturesMarek Olšák
2010-07-16r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák
2010-07-12r300g: implement fast color clearMarek Olšák
2010-07-09r300g: allow the GTT domain for samplersMarek Olšák
2010-07-08r300g: store/return the stride for winsys_handle in winsysMarek Olšák
2010-06-28Merge branch 'gallium-drm-driver-drescriptor'Jakob Bornecrantz
2010-06-20r300g: cleanup buffer_{from, get}_handleMarek Olšák
2010-06-20r300g: cleanup includesMarek Olšák
2010-06-20r300g: texture alignment code cleanup + use special alignment for AA texturesMarek Olšák
2010-06-16r300g: Moar MSAA setup.Corbin Simpson
2010-06-16r300g: Fix indentation.Corbin Simpson
2010-06-14r300g: subclass pipe_surfaceMarek Olšák
2010-06-09r300g: debug output texture sizeMarek Olšák
2010-06-09r300g: return NULL texture early if buffer_create failsMarek Olšák
2010-06-07r300g: fix 24-bit depth texturingMarek Olšák
2010-06-03r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740Marek Olšák
2010-06-02r300g: store the GEM domain in buffer and texture structsMarek Olšák
2010-06-02r300g: blit directly to/from GTT when transfering texturesMarek Olšák
2010-06-02r300g: let the driver determine the GEM domain for buffer_createMarek Olšák
2010-05-31r300g: set correct pitch in libdrmMarek Olšák
2010-05-13r300g: fix texture transfersMarek Olšák
2010-05-08r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák
2010-05-04r300g: Fix memory leak on error path.Vinson Lee
2010-05-04r300g: advertise S3TC only when it's available in GalliumMarek Olšák
2010-05-03r300g: use util_format_short_name and util_format_is_plainMarek Olšák
2010-05-03r300g: refuse to create a texture with size 0Marek Olšák
2010-05-03r300g: improve texture debug output, split into TEX and TEXALLOC flagsMarek Olšák
2010-04-29r300g: fix tests/yuvrect and possibly even rendering to YUV texturesMarek Olšák
2010-04-29r300g: enable the RGBA16F renderbuffer tooMarek Olšák
2010-04-29r300g: enable float texturesMarek Olšák