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path: root/src/gallium/drivers/r300/r300_texture.h
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2010-02-14r300g: accelerate blitting for all formats by faking the texture formatMarek Olšák
2010-02-14r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORMMarek Olšák
2010-02-14r300g: Use util_format_name().José Fonseca
2010-02-06r300g: add L8_SRGB and A8L8_SRGB texture formatsMarek Olšák
2010-02-02r300g: Texture format cleanups, per docs.Corbin Simpson
texenv is perfect now.
2010-01-26r300g: Add A8_UNORM texture format.Corbin Simpson
Keeps teeworld happy.
2010-01-17r300g: output texture debug messages if only RADEON_DEBUG=tex is setMarek Olšák
2009-10-28r300g: Keep texture formats organized.Corbin Simpson
2009-10-28r300g: add some texture formatsMaciej Cencora
2009-10-25r300g: added support for 3D texturesMarek Olšák
Mipmaps not tested. Also, I am not sure why piglit/texturing/tex3d needs to have color tolerance +-1 to pass. The classic Mesa driver doesn't need that.
2009-10-22r300g: Enable more stuff in r300_screen, cleanup comments.Corbin Simpson
Also enable 24-bit depth buffers without stencil.
2009-10-21r300g: Cleanup header includes.Corbin Simpson
2009-10-12r300g: Clean up texture formats.Corbin Simpson
2009-10-10r300g: add video surface create and destroy functionsCooper Yuan
2009-10-04r300g: xRGB and RGBx formats.Corbin Simpson
We now have 48 GLX visuals. Pretty soon, we'll have 90+ visuals, only five of which ever get tested. :3
2009-09-26r300g: add z16 unorm texture formatDave Airlie
2009-09-25r300g: add texture format for xvmcCooper Yuan
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle
Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-27r300g: YCbCr and sRGB textures.Corbin Simpson
2009-06-27r300g: Fix EXT_packed_depth_stencil functionality.Corbin Simpson
Allow Z24S8 to be a true texture.
2009-06-26r300g: S3TC.Corbin Simpson
tests/texcompress2 doesn't work, but tests/texcmp does (more or less.)
2009-06-26r300g: Use real texture formats.Corbin Simpson
What bugs me is that the YUV444 format somehow worked properly. :3
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-03r300-gallium, radeon-gallium: Continue migration to DRI2 state_tracker, part 2.Corbin Simpson
Almost there. glxinfo still works, and AFAICT so does trivial/clear.
2009-02-01r300: Add initial pipe_texture handling.Corbin Simpson
Still primitive and needing to be fleshed out, but it's a start.
2009-02-01r300: Add texture stubs.Corbin Simpson