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path: root/src/gallium/drivers/r300/r300_texture.h
AgeCommit message (Collapse)Author
2009-10-12r300g: Clean up texture formats.Corbin Simpson
2009-10-10r300g: add video surface create and destroy functionsCooper Yuan
2009-10-04r300g: xRGB and RGBx formats.Corbin Simpson
We now have 48 GLX visuals. Pretty soon, we'll have 90+ visuals, only five of which ever get tested. :3
2009-09-26r300g: add z16 unorm texture formatDave Airlie
2009-09-25r300g: add texture format for xvmcCooper Yuan
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle
Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-06-27r300g: YCbCr and sRGB textures.Corbin Simpson
2009-06-27r300g: Fix EXT_packed_depth_stencil functionality.Corbin Simpson
Allow Z24S8 to be a true texture.
2009-06-26r300g: S3TC.Corbin Simpson
tests/texcompress2 doesn't work, but tests/texcmp does (more or less.)
2009-06-26r300g: Use real texture formats.Corbin Simpson
What bugs me is that the YUV444 format somehow worked properly. :3
2009-03-10r300-gallium: First stab at texture support.Corbin Simpson
2009-03-03r300-gallium, radeon-gallium: Continue migration to DRI2 state_tracker, part 2.Corbin Simpson
Almost there. glxinfo still works, and AFAICT so does trivial/clear.
2009-02-01r300: Add initial pipe_texture handling.Corbin Simpson
Still primitive and needing to be fleshed out, but it's a start.
2009-02-01r300: Add texture stubs.Corbin Simpson