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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-09-10
r300/compiler: Enable presubtract sources
Tom Stellard
2010-09-05
r300g,r300c: memset the compiler struct to zeros
Marek Olšák
2010-09-04
Revert "r300g: refuse to create a texture with size 0"
Marek Olšák
2010-09-04
r300g: remove unnecessary assignments
Marek Olšák
2010-09-04
r300g: skip draw calls with no vertex elements, fixing hardlocks
Marek Olšák
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
r300g: only check for an empty shader if there are no compile errors
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-08-30
r300g: fix warning in winsys
Marek Olšák
2010-08-29
r300g,u_blitter: use u_framebuffer
Marek Olšák
2010-08-28
r300g: fix blitting between 2D NPOT mipmaps
Marek Olšák
2010-08-28
r300g: fix min/max lod computation
Mathias Fröhlich
2010-08-28
r300g: set the correct value in PVS_NUM_CNTLRS
Marek Olšák
2010-08-27
r300g: Include missing header in r300_texture.h.
Vinson Lee
2010-08-26
r300g: Include missing header in r300_texture_desc.h.
Vinson Lee
2010-08-26
r300g: fix constant buffer upload once again for r3xx->r4xx
Marek Olšák
2010-08-25
r300g: fix potentially uninitialized variables in create_rs_state
Marek Olšák
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
r300g: fix gl_PointCoord
Marek Olšák
2010-08-25
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
r300g: fix indentation
Marek Olšák
2010-08-25
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-23
r300g: Remove unused variable.
Vinson Lee
2010-08-23
r300g: avoid stall in no-tcl drawing when mapping vbo
Dave Airlie
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-19
r300g: do not use fastfill with 16-bit zbuffers
Marek Olšák
2010-08-17
r300g: fix context destroy under hyperz
Dave Airlie
2010-08-16
r300g: fix assert in the rasterizer block for r3xx-r4xx
Marek Olšák
2010-08-16
r300g: fix an invalid pointer in free
Marek Olšák
2010-08-16
r300g: Let hyperz init fail
nobled
2010-08-16
r300g: Fix leaks in failed context creation
nobled
2010-08-16
r300g: Fix macro
nobled
2010-08-16
r300/compiler: implement DP2 opcode
Marek Olšák
2010-08-16
r300/compiler: implement SSG opcode
Marek Olšák
2010-08-15
r300g: mark HiZ/ZMask_clear atoms as non-dirty after emission in clear
Marek Olšák
2010-08-15
r300g: do not use HiZ if HiZ RAM is not properly initialized
Marek Olšák
2010-08-15
r300g: rename dirty_zmask -> zmask_in_use
Marek Olšák
2010-08-15
r300g: do not clear with blitter if we clear just the ZMask RAM
Marek Olšák
2010-08-15
r300g: do not use fastfill if ZMask RAM is not properly initialized
Marek Olšák
2010-08-15
r300g: separate num_cs_end_dwords out from prepare_for_rendering
Marek Olšák
2010-08-13
r300g: do not support separate depth/stencil clear in the driver
Marek Olšák
2010-08-13
r300g: fix fastfill when color and Z clear are invoked separately
Marek Olšák
2010-08-13
r300g: disable depth clamp for now
Marek Olšák
2010-08-12
Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"
Marek Olšák
2010-08-12
u_blitter: unify clear_depth_stencil and flush_depth_stencil
Marek Olšák
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