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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-06-14
r300g: emit viewport state as a dword table
Marek Olšák
2010-06-14
r300g: subclass pipe_surface
Marek Olšák
2010-06-14
r300g: simplify reloc macros
Marek Olšák
2010-06-14
r300g: count CS dwords on debug builds only
Marek Olšák
2010-06-13
r300g: optimize emission of fragment shader constants
Marek Olšák
2010-06-13
r300g: turn fragment shader into a CB
Marek Olšák
2010-06-13
r300g: turn depth stencil state into a CB
Marek Olšák
2010-06-13
r300g: turn clip state into a CB
Marek Olšák
2010-06-13
r300g: turn blend color into a CB
Marek Olšák
2010-06-13
r300g: turn blend state into a CB
Marek Olšák
2010-06-13
r300g: add API for building command buffers
Marek Olšák
2010-06-13
r300g: inline FLUSH_CS
Marek Olšák
2010-06-13
r300g: reorder CS macros and document them a little
Marek Olšák
2010-06-13
r300g: drop DBG_CS
Marek Olšák
2010-06-13
r300g: inline CHECK_CS
Marek Olšák
2010-06-13
r300g: replace r300_cs_info with simplier get_cs_free_dwords
Marek Olšák
2010-06-13
r300g: fix multiple render targets
Marek Olšák
2010-06-13
r300g: remove r300_state.h
Marek Olšák
2010-06-13
r300g: move two-sided stencilref fallback to its own file
Marek Olšák
2010-06-13
r300g: move index buffer translate functions to their new home
Marek Olšák
2010-06-13
r300g: add fallback for unaligned/unsupported vertex stride/offset/format
Marek Olšák
2010-06-13
r300g: upload only vertex buffers referenced by vertex elements
Marek Olšák
2010-06-11
r300/compiler: Implement simple loop emulation
Tom Stellard
2010-06-10
r300g: Fix memory leak on error path.
Vinson Lee
2010-06-09
r300g: try harder to create a transfer object
Marek Olšák
2010-06-09
r300g: debug output texture size
Marek Olšák
2010-06-09
r300g: return NULL texture early if buffer_create fails
Marek Olšák
2010-06-09
r300g: save vertex buffers in blitter
Marek Olšák
2010-06-09
r300g: report that transfers are always supported
Marek Olšák
2010-06-09
r300g: fix loading compressed textures
Marek Olšák
2010-06-08
r300g: skip rendering for unsupported vertex formats instead of aborting
Marek Olšák
2010-06-08
gallium: adjust the query interface to support custom types
Zack Rusin
2010-06-07
r300g: fix hardlock caused by an incompatible vertex format
Marek Olšák
2010-06-07
r300g: fix 24-bit depth texturing
Marek Olšák
2010-06-06
r300g: workaround index bias on chipsets that do not support it
Marek Olšák
2010-06-05
mesa/st: add support for EXT_texture_swizzle.
Dave Airlie
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-06-03
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
Roland Scheidegger
2010-06-03
r300g: use util/u_debug
Joakim Sindholt
2010-06-03
r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740
Marek Olšák
2010-06-02
r300g: use the stored GEM domain in add_buffer/write_reloc
Marek Olšák
2010-06-02
r300g: store the GEM domain in buffer and texture structs
Marek Olšák
2010-06-02
r300g: use r300_buffer_domain everywhere
Marek Olšák
2010-06-02
r300g: blit directly to/from GTT when transfering textures
Marek Olšák
2010-06-02
r300g: let the driver determine the GEM domain for buffer_create
Marek Olšák
2010-06-02
r300g: make texture transfers more pipelined
Marek Olšák
2010-06-02
r300g: better describe another flush and move it closer to the real problem
Marek Olšák
2010-06-02
r300g: remove one flush
Marek Olšák
2010-05-31
r300g: set correct pitch in libdrm
Marek Olšák
2010-05-31
r300g: remove texture usage transfer flag
Marek Olšák
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