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path: root/src/gallium/drivers/r300
AgeCommit message (Expand)Author
2010-06-14r300g: emit viewport state as a dword tableMarek Olšák
2010-06-14r300g: subclass pipe_surfaceMarek Olšák
2010-06-14r300g: simplify reloc macrosMarek Olšák
2010-06-14r300g: count CS dwords on debug builds onlyMarek Olšák
2010-06-13r300g: optimize emission of fragment shader constantsMarek Olšák
2010-06-13r300g: turn fragment shader into a CBMarek Olšák
2010-06-13r300g: turn depth stencil state into a CBMarek Olšák
2010-06-13r300g: turn clip state into a CBMarek Olšák
2010-06-13r300g: turn blend color into a CBMarek Olšák
2010-06-13r300g: turn blend state into a CBMarek Olšák
2010-06-13r300g: add API for building command buffersMarek Olšák
2010-06-13r300g: inline FLUSH_CSMarek Olšák
2010-06-13r300g: reorder CS macros and document them a littleMarek Olšák
2010-06-13r300g: drop DBG_CSMarek Olšák
2010-06-13r300g: inline CHECK_CSMarek Olšák
2010-06-13r300g: replace r300_cs_info with simplier get_cs_free_dwordsMarek Olšák
2010-06-13r300g: fix multiple render targetsMarek Olšák
2010-06-13r300g: remove r300_state.hMarek Olšák
2010-06-13r300g: move two-sided stencilref fallback to its own fileMarek Olšák
2010-06-13r300g: move index buffer translate functions to their new homeMarek Olšák
2010-06-13r300g: add fallback for unaligned/unsupported vertex stride/offset/formatMarek Olšák
2010-06-13r300g: upload only vertex buffers referenced by vertex elementsMarek Olšák
2010-06-11r300/compiler: Implement simple loop emulationTom Stellard
2010-06-10r300g: Fix memory leak on error path.Vinson Lee
2010-06-09r300g: try harder to create a transfer objectMarek Olšák
2010-06-09r300g: debug output texture sizeMarek Olšák
2010-06-09r300g: return NULL texture early if buffer_create failsMarek Olšák
2010-06-09r300g: save vertex buffers in blitterMarek Olšák
2010-06-09r300g: report that transfers are always supportedMarek Olšák
2010-06-09r300g: fix loading compressed texturesMarek Olšák
2010-06-08r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák
2010-06-08gallium: adjust the query interface to support custom typesZack Rusin
2010-06-07r300g: fix hardlock caused by an incompatible vertex formatMarek Olšák
2010-06-07r300g: fix 24-bit depth texturingMarek Olšák
2010-06-06r300g: workaround index bias on chipsets that do not support itMarek Olšák
2010-06-05mesa/st: add support for EXT_texture_swizzle.Dave Airlie
2010-06-03Merge branch 'gallium-newclear'Roland Scheidegger
2010-06-03gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilRoland Scheidegger
2010-06-03r300g: use util/u_debugJoakim Sindholt
2010-06-03r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740Marek Olšák
2010-06-02r300g: use the stored GEM domain in add_buffer/write_relocMarek Olšák
2010-06-02r300g: store the GEM domain in buffer and texture structsMarek Olšák
2010-06-02r300g: use r300_buffer_domain everywhereMarek Olšák
2010-06-02r300g: blit directly to/from GTT when transfering texturesMarek Olšák
2010-06-02r300g: let the driver determine the GEM domain for buffer_createMarek Olšák
2010-06-02r300g: make texture transfers more pipelinedMarek Olšák
2010-06-02r300g: better describe another flush and move it closer to the real problemMarek Olšák
2010-06-02r300g: remove one flushMarek Olšák
2010-05-31r300g: set correct pitch in libdrmMarek Olšák
2010-05-31r300g: remove texture usage transfer flagMarek Olšák