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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-09-29
r300g: add support for formats beginning with X, like X8R8G8B8
Marek Olšák
2010-09-28
r300g: fix swizzling of texture border color
Marek Olšák
2010-09-28
r300g: add support for 3D NPOT textures without mipmapping
Marek Olšák
2010-09-28
r300g: code cleanups
Marek Olšák
2010-09-26
r300g: fix macrotiling on R350
Marek Olšák
2010-09-26
r300g: Remove unused variable.
Vinson Lee
2010-09-26
r300g: fix glsl-fs-pointcoord
Dave Airlie
2010-09-24
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-09-24
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
2010-09-24
r300g: fix a copy-paste typo for logging
Marek Olšák
2010-09-23
r300g: Always try to build libr300compiler.a
Tom Stellard
2010-09-24
r300g: fix point sprite coord.
Dave Airlie
2010-09-20
util/r300g: split the r300 index buffer modifier functions out to util
Dave Airlie
2010-09-16
r300g/swtcl: fix CS overrun
Marek Olšák
2010-09-15
r300g: prevent creating multiple winsys BOs for the same handle
Marek Olšák
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-13
r300g/swtcl: unlock VBO after draw_flush
Marek Olšák
2010-09-13
r300g: fix SWTCL
Marek Olšák
2010-09-13
r300g: print unassigned FS inputs for DBG_RS
Marek Olšák
2010-09-13
r300g: add new debug options for dumping scissor regs and disabling CBZB clear
Marek Olšák
2010-09-13
r300g: skip rendering if CS space validation fails
Marek Olšák
2010-09-13
r300g: remove u_upload_flush from r300_draw_arrays
Marek Olšák
2010-09-10
r300/compiler: Enable presubtract sources
Tom Stellard
2010-09-05
r300g,r300c: memset the compiler struct to zeros
Marek Olšák
2010-09-04
Revert "r300g: refuse to create a texture with size 0"
Marek Olšák
2010-09-04
r300g: remove unnecessary assignments
Marek Olšák
2010-09-04
r300g: skip draw calls with no vertex elements, fixing hardlocks
Marek Olšák
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
r300g: only check for an empty shader if there are no compile errors
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-08-30
r300g: fix warning in winsys
Marek Olšák
2010-08-29
r300g,u_blitter: use u_framebuffer
Marek Olšák
2010-08-28
r300g: fix blitting between 2D NPOT mipmaps
Marek Olšák
2010-08-28
r300g: fix min/max lod computation
Mathias Fröhlich
2010-08-28
r300g: set the correct value in PVS_NUM_CNTLRS
Marek Olšák
2010-08-27
r300g: Include missing header in r300_texture.h.
Vinson Lee
2010-08-26
r300g: Include missing header in r300_texture_desc.h.
Vinson Lee
2010-08-26
r300g: fix constant buffer upload once again for r3xx->r4xx
Marek Olšák
2010-08-25
r300g: fix potentially uninitialized variables in create_rs_state
Marek Olšák
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
r300g: fix gl_PointCoord
Marek Olšák
2010-08-25
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
r300g: fix indentation
Marek Olšák
2010-08-25
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-23
r300g: Remove unused variable.
Vinson Lee
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