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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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r300
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Author
2010-04-05
r300g: add fallback for back stencil reference value and masks for r3xx-r4xx
Marek Olšák
2010-04-05
r300g: simplify accessing screen from context
Marek Olšák
2010-04-05
r300g: remove some XXXs
Marek Olšák
2010-04-05
r300g: raise the number of texture units to 16 for all supported chipsets
Marek Olšák
2010-04-05
r300/compiler: make the max number of fragment shader temporaries adjustable
Marek Olšák
2010-04-05
r300g: is_npot -> uses_pitch
Marek Olšák
2010-04-05
r300g: enable conditional rendering also for SWTCL
Marek Olšák
2010-04-04
r300g: fix TFP stride override.
Dave Airlie
2010-04-04
r300g: add conditional rendering
Marek Olšák
2010-04-04
r300g: add r4xx fragment shader registers
Marek Olšák
2010-04-04
r300g: do not use the c++ template keyword
Marek Olšák
2010-04-04
r300g: properly setup textures from X server
Marek Olšák
2010-04-03
r300g: fix color tiling for buffer from X server.
Dave Airlie
2010-04-02
r300g: Expound on dithering comment.
Corbin Simpson
2010-04-03
r300g: make dithering work like fglrx.
Dave Airlie
2010-03-31
r300g: Remove unnecessary header.
Vinson Lee
2010-04-01
r300g: add RGBA16F colorbuffer support
Marek Olšák
2010-04-01
r300g: add RGTC texture support
Marek Olšák
2010-04-01
r300g: format handling cleanup
Marek Olšák
2010-03-31
Merge branch 'gallium-new-formats'
Roland Scheidegger
2010-03-29
r300g: Remove unused variable.
Vinson Lee
2010-03-29
r300g: Remove unnecessary header.
Vinson Lee
2010-03-29
r300g: Bind constantbuf to Draw immediately, don't wait for render.
Corbin Simpson
2010-03-30
Merge branch 'master' into gallium-new-formats
Roland Scheidegger
2010-03-30
gallium: adapt all code to the renamed depth/stencil formats
Roland Scheidegger
2010-03-29
r300: UTIL_FORMAT_LAYOUT_COMPRESSED -> UTIL_FORMAT_LAYOUT_S3TC.
José Fonseca
2010-03-29
r300g: print configurable debugging info on non-debug builds
Marek Olšák
2010-03-28
r300g: handle TGSI_OPCODE_RET as END
Marek Olšák
2010-03-27
r300g: disable cliprects
Marek Olšák
2010-03-27
r300g: print errors even on non-debug builds
Marek Olšák
2010-03-27
r300g: fix macrotiling for non-square textures
Mathias Fröhlich
2010-03-27
r300g: Make SWTCL clear work again.
Corbin Simpson
2010-03-26
r300g: Remove unnecessary header.
Vinson Lee
2010-03-26
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
Corbin Simpson
2010-03-25
r300g/radeong: fix scons build
Joakim Sindholt
2010-03-25
r300g: Remove unnecessary header.
Vinson Lee
2010-03-23
r300g: fix glean occlusion query test
Dave Airlie
2010-03-22
r300g: Cleanup a few old warnings.
Corbin Simpson
2010-03-21
r300g: disable tiling for YUV formats
Marek Olšák
2010-03-21
r300g: fix scons build
Marek Olšák
2010-03-21
r300g: accelerate blitting for all 64-bit texture formats
Marek Olšák
2010-03-21
r300g: add and enable square microtiling
Marek Olšák
2010-03-21
r300g: cleanup tiling flags propagation
Marek Olšák
2010-03-21
r300g: put common defines into one file
Marek Olšák
2010-03-21
r300g: remove unused code
Marek Olšák
2010-03-21
r300g: fix occlusion query hangs.
Dave Airlie
2010-03-21
r300g: align misaligned ushort vertex indices
Marek Olšák
2010-03-21
r300g: fix misaligned generated offset for ubyte vertex indices
Marek Olšák
2010-03-21
r300g: split the vertex buffer alignment validation
Marek Olšák
2010-03-21
r300g: skip null vertex buffers
Marek Olšák
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