Age | Commit message (Expand) | Author |
2010-08-22 | r600g: fix DB decompression | Jerome Glisse |
2010-08-22 | r600g: depth buffer likely needs decompression when used as texture | Jerome Glisse |
2010-08-21 | r600g: partialy fix texturing from depth buffer + initial support for untiling | Jerome Glisse |
2010-08-20 | r600g: add occlusion query support | Dave Airlie |
2010-08-17 | r600g: add user clip plane support. | Dave Airlie |
2010-08-03 | r600g: fix stencil | Jerome Glisse |
2010-07-28 | r600g: split pipe state creating/binding from hw state creation | Jerome Glisse |
2010-06-09 | r600g: save vertex buffers in blitter | Marek Olšák |
2010-06-04 | r600g: implement clear_{render_target, depth_stencil}, resource_copy_region | Marek Olšák |
2010-06-04 | r600g: make blit functions static (private) | Marek Olšák |
2010-06-04 | r600g: use cast wrappers | Marek Olšák |
2010-06-03 | r600g: adapt to interface changes | Roland Scheidegger |
2010-05-30 | r600g: Remove unnecessary headers. | Vinson Lee |
2010-05-29 | r600g: make a local copy of viewport state | Marek Olšák |
2010-05-27 | r600g: various fixes | Bas Nieuwenhuizen |
2010-05-27 | r600g: Initial import | Jerome Glisse |