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path: root/src/gallium/drivers/r600/r600_blit.c
AgeCommit message (Expand)Author
2011-02-07r600g: use the new vertex buffer managerMarek Olšák
2011-02-04r600g: avoid trying to flush the flushing texture.Dave Airlie
2011-02-04r600g: remove unused variablesDave Airlie
2011-02-04r600g: add a flag to just create flushed texture without flushing.Dave Airlie
2011-02-04r600g: also check CB bindings for textures to depth flush.Dave Airlie
2011-02-04r600g: flush depth texture before a blit from it.Dave Airlie
2011-02-03r600g: flush differences back to DB copy.Dave Airlie
2011-02-03r600g: fix depth hw resource copies.Dave Airlie
2011-02-03r600g: rework dirty / depth texture tracking.Dave Airlie
2011-02-01r600: only decompress depth when its tile type is wrong.Dave Airlie
2011-01-30r600g: Update the flushed depth texture after drawing to the corresponding te...Henri Verbeet
2011-01-30r600g: fixes a segfault in the piglit fbo-genmipmap-formats test.Dave Airlie
2011-01-30r600g: fix vertex format fallbackMarek Olšák
2010-12-24r600g: r600_blit_uncompress_depth() can't fail.Henri Verbeet
2010-12-03r600g: indentation fixJerome Glisse
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-17r600g: code cleanup (indent, trailing space, empty line ...)Jerome Glisse
2010-10-18r600g: attempt to cleanup depth blitDave Airlie
2010-10-13r600g: use blitter for hw copy regionDave Airlie
2010-10-13r600g: store samplers/views across blit when we need to modify themDave Airlie
2010-09-30r600g: clean up some code from move to new paths.Dave Airlie
2010-09-29r600g: more cleanupJerome Glisse
2010-09-29r600g: delete old pathJerome Glisse
2010-09-27r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().Tilman Sauerbeck
2010-09-26r600g: move around variables to share depth uncompression codeJerome Glisse
2010-09-24r600g: Remove unnecessary header.Vinson Lee
2010-09-23r600g: use blitter to do db->cb flushing.Dave Airlie
2010-09-23r600g: fix depth readback on rv610 and other quirky variants.Dave Airlie
2010-09-23r600g: use floats instead of hex for blit vboDave Airlie
2010-09-22r600g: make stencil readback workDave Airlie
2010-09-22r600g: cleanup some of the DB blit codeDave Airlie
2010-09-20r600g: move chip class to radeon common structureJerome Glisse
2010-09-17r600g: move constant buffer creation behind winsys abstraction.Dave Airlie
2010-09-17r600g: attempt to abstract kernel bos from pipe driver.Dave Airlie
2010-09-17r600g: hide radeon_ctx inside winsys.Dave Airlie
2010-09-16r600g: Fixed a bo leak in r600_blit_state_ps_shader().Tilman Sauerbeck
2010-09-01r600g: avoid dynamic allocation of statesJerome Glisse
2010-09-01Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse
2010-09-01Revert "r600g: precompute some of the hw state"Dave Airlie
2010-09-01r600g: fix typo causing segfault.Dave Airlie
2010-08-30r600g: precompute some of the hw stateJerome Glisse
2010-08-30r600g: fix depth buffer decompression after states reworkJerome Glisse
2010-08-30r600g: fixup states generation in winsys.Dave Airlie
2010-08-27Revert "r600g: simplify states"Dave Airlie
2010-08-25r600g: simplify statesJerome Glisse
2010-08-23r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse
2010-08-22r600g: fix DB decompressionJerome Glisse
2010-08-22r600g: depth buffer likely needs decompression when used as textureJerome Glisse
2010-08-21r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse
2010-08-20r600g: add occlusion query supportDave Airlie