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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
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r600
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r600_shader.c
Age
Commit message (
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Author
2010-08-27
r600g: add DPH support.
Dave Airlie
2010-08-25
r600g: simplify states
Jerome Glisse
2010-08-24
r600g: add XPD support
Dave Airlie
2010-08-24
r600g: add CMP support.
Dave Airlie
2010-08-23
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-22
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-21
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-20
r600g: add POW instruction
Jerome Glisse
2010-08-20
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-19
r600g: update comments about ALU src operands
Alex Deucher
2010-08-19
r600g: add sin/cos
Dave Airlie
2010-08-19
r600g: add SSG, SEQ, SGT and SNE
Dave Airlie
2010-08-18
r600g: add FRC, FLR, DDX and DDY
Dave Airlie
2010-08-18
r600g: add SGE and SLE opcodes
Dave Airlie
2010-08-18
r600g: add TXB support
Dave Airlie
2010-08-18
r600g: fix TXP vs TEX in shader.
Dave Airlie
2010-08-18
r600g: add two simple tgsi opcodes.
Dave Airlie
2010-08-17
r600g: fix fake pixel output
Jerome Glisse
2010-08-11
r600g: accept empty frag prog shader
Jerome Glisse
2010-08-11
r600g: add src negation support
Jerome Glisse
2010-08-11
r600g: add point/sprite rendering support
Jerome Glisse
2010-08-06
r600g: really fix multi target support
Jerome Glisse
2010-08-06
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
Revert "r600g: don't use dynamic state allocation for states"
Jerome Glisse
2010-08-06
r600g: start to fix up multiple targets.
Dave Airlie
2010-08-05
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-04
r600g: always perform texture perspective divide + fix blending
Jerome Glisse
2010-08-03
r600g: add polygon offset support
Jerome Glisse
2010-08-03
r600g: fix LIT + fix multiple constant one ALU + fix ALU block splitting
Jerome Glisse
2010-08-02
r600g: split alu block to conform to limit + RCP opcode
Jerome Glisse
2010-08-02
r600g: add autogenerated reg definition + debug print cleanup
Jerome Glisse
2010-08-02
r600g: set correct tex coord type for rect textures.
Dave Airlie
2010-07-30
r600g: add KIL opcode support
Jerome Glisse
2010-07-30
r600g: fix typo in tex instruction + shader semantic id fix
Jerome Glisse
2010-07-29
r600g: mipmap early support + EX2/ABS instruction + culling
Jerome Glisse
2010-07-28
r600g: switch btw flat/linear interpolation
Jerome Glisse
2010-07-28
r600g: split pipe state creating/binding from hw state creation
Jerome Glisse
2010-07-28
r600g: add lrp instruction support
Jerome Glisse
2010-07-28
r600g: actualy fix the literal emission
Jerome Glisse
2010-07-27
r600g: texture support
Jerome Glisse
2010-07-27
r600g: Move declaration before code.
Vinson Lee
2010-07-27
r600g: always emit literal after emiting an alu instruction
Jerome Glisse
2010-07-26
r600g: implememt the LIT instruction
Stephan Schmid
2010-07-23
r600g: first pass at texture support
Jerome Glisse
2010-07-23
r600g: fix dp2, dp3, dp4 tokens
Jerome Glisse
2010-07-23
r600g: add RSQ token support
Jerome Glisse
2010-07-23
r600g: drop compiler stuff and switch over dumb tgsi assembler
Jerome Glisse
2010-07-21
r600g: add r600 compile mode to compiler.
Dave Airlie
2010-07-20
r600g: split trans unit computation
Jerome Glisse
2010-07-02
r600: use gallium list macros instead of making our own.
Dave Airlie
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