Age | Commit message (Expand) | Author |
2010-12-24 | r600g: hack around property unknown issues. | Dave Airlie |
2010-12-15 | r600g: fix pow(0, 0) evaluating to NaN | Fredrik Höglund |
2010-12-07 | r600g: remove dead code | Jerome Glisse |
2010-12-06 | r600g: avoid useless shader rebuild at draw call | Jerome Glisse |
2010-12-06 | r600g: build fetch shader from vertex elements | Jerome Glisse |
2010-12-05 | r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy(). | Henri Verbeet |
2010-12-03 | r600g: indentation fix | Jerome Glisse |
2010-12-03 | r600g: set address of pop instructions to next instruction | Fabian Bieler |
2010-12-03 | r600g: dump raw shader output for debugging | Jerome Glisse |
2010-11-23 | r600g: Removed duplicated call to tgsi_split_literal_constant(). | Tilman Sauerbeck |
2010-11-23 | r600g: Only compare active vertex elements | Mathias Fröhlich |
2010-11-19 | r600g: use full range of VS resources for vertex samplers | Alex Deucher |
2010-11-19 | r600g: use meaningful defines for chiprev | Alex Deucher |
2010-11-19 | r600g: translate ARR instruction for evergreen | Alex Deucher |
2010-11-19 | r600g: add fetch shader capabilities | Jerome Glisse |
2010-11-17 | r600g: code cleanup (indent, trailing space, empty line ...) | Jerome Glisse |
2010-11-09 | r600g: translate ARR instruction | Keith Whitwell |
2010-11-03 | r600g: propogate resource usage flags to winsys, use to choose bo domains | Keith Whitwell |
2010-10-24 | r600g: Also clear bc data when we're destroying a shader. | Tilman Sauerbeck |
2010-10-24 | r600g: Added r600_pipe_shader_destroy(). | Tilman Sauerbeck |
2010-10-21 | r600g: initial translate state support | Dave Airlie |
2010-10-20 | r600g: Ensure r600_src is initialized in tgsi_exp function. | Vinson Lee |
2010-10-17 | r600g: add evergreen ARL support. | Dave Airlie |
2010-10-15 | r600g: evergreen interpolation support. | Dave Airlie |
2010-10-15 | r600g: handle absolute modifier in shader translator | Keith Whitwell |
2010-10-14 | r600g: select linear interpolate if tgsi input requests it | Dave Airlie |
2010-10-14 | r600g: fixup typo in macro name | Dave Airlie |
2010-10-14 | r600g: fixup pos/face ena/address properly | Dave Airlie |
2010-10-14 | r600g: only pick centroid coordinate when asked. | Dave Airlie |
2010-10-14 | r600g: Fix texture sampling with swizzled coords | Fredrik Höglund |
2010-10-13 | r600g: fix relative addressing when splitting constant accesses | Stephan Schmid |
2010-10-13 | r600g: add shader stencil export support. | Dave Airlie |
2010-10-11 | r600g: add TXL opcode support. | Dave Airlie |
2010-10-11 | r600g: enable vertex samplers. | Dave Airlie |
2010-10-07 | r600g: fix Z export enable bits. | Dave Airlie |
2010-10-07 | r600g: fix evergreen interpolation setup | Andre Maasikas |
2010-10-05 | r600g: drop use_mem_constant. | Dave Airlie |
2010-10-04 | r600g: allow r600_bo to be a sub allocation of a big bo | Jerome Glisse |
2010-10-04 | r600g: rename radeon_ws_bo to r600_bo | Jerome Glisse |
2010-10-04 | r600g: the code to check whether a new vertex shader is needed was wrong | Dave Airlie |
2010-10-01 | r600g: Remove unused variable. | Vinson Lee |
2010-10-01 | r600g: setup basic loop consts on r600 + evergreen. | Dave Airlie |
2010-10-01 | r600g: only set the Z export if shader exports it. | Dave Airlie |
2010-10-01 | r600g: add assembler support for other vtx fetch fields. | Dave Airlie |
2010-09-30 | r600g: fix constant & literal src splitting, also fix mplayer gl2 shader | Jerome Glisse |
2010-09-30 | r600g: clean up some code from move to new paths. | Dave Airlie |
2010-09-29 | r600g: more cleanup | Jerome Glisse |
2010-09-29 | r600g: cleanup | Jerome Glisse |
2010-09-29 | r600g: delete old path | Jerome Glisse |
2010-09-26 | r600g: Silence uninitialized variable warnings. | Vinson Lee |