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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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softpipe
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sp_context.c
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Author
2010-01-28
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
2010-01-28
gallium: Implement 2D constant buffers for fragment shader in softpipe.
Michal Krol
2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-20
softpipe: Remove unnecessary headers.
Vinson Lee
2010-01-15
Merge branch 'gallium-noconstbuf'
Roland Scheidegger
2010-01-05
Merge branch 'master' into instanced-arrays
Michal Krol
2009-12-31
softpipe: implement conditional rendering
Brian Paul
2009-12-30
sp: Implement draw_elements_instanced().
Michal Krol
2009-12-29
Implement draw_arrays_instanced() in softpipe.
Michal Krol
2009-12-25
softpipe: make it possible to dump geometry shader from the softpipe
Zack Rusin
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-24
gallium: adapt drivers to pipe_constant_buffer removal
Roland Scheidegger
2009-12-14
gallium: more work for edgeflags changes
Roland Scheidegger
2009-12-01
sp: Implement separate vertex sampler state.
Michal Krol
2009-11-20
Fix indentation.
Alan Hourihane
2009-11-19
softpipe: whitespace/indentation fixes
Brian Paul
2009-11-19
softpipe: add missing check in softpipe_is_texture_referenced()
Brian Paul
2009-09-27
softpipe: Grab a ref when the fb is set.
Younes Manton
2009-09-23
Merge branch 'softpipe-opt'
Keith Whitwell
2009-09-22
softpipe: fix polygon stipple
Keith Whitwell
2009-09-10
softpipe: remove no-op softpipe_init_texture_funcs() function
Brian Paul
2009-09-10
softpipe: reformatting, clean-ups, comments
Brian Paul
2009-08-23
softpipe: remove old prim_setup draw stage
Keith Whitwell
2009-08-23
softpipe: add missing header
Keith Whitwell
2009-08-23
Merge branch 'tex-tilecache' into softpipe-opt
Keith Whitwell
2009-08-21
softpipe: rework texture sampling code
Keith Whitwell
2009-08-20
softpipe: allow the existing sampler routines to be hooked up directly
Keith Whitwell
2009-08-18
softpipe: split texture and surface tile caches
Keith Whitwell
2009-07-27
softpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
2009-07-24
softpipe: move all color-combine code into sp_quad_blend.c
Keith Whitwell
2009-07-24
softpipe: rip out old mulithread support
Keith Whitwell
2009-07-23
softpipe: avoid flushing depth buffer cache on swapbuffers
Keith Whitwell
2009-07-22
softpipe: remove backwards dependency from tilecache to softpipe
Keith Whitwell
2009-06-15
softpipe: Fix softpipe_is_texture_referenced.
José Fonseca
2009-04-28
softpipe: return PIPE_UNREFERENCED in softpipe_is_buffer/texture_referenced()
Brian Paul
2009-04-20
softpipe: fix softpipe_is_buffer/texture_referenced() regression
Brian Paul
2009-04-18
softpipe: Simplify softpipe_create's prototype.
José Fonseca
2009-04-18
softpipe: Fix softpipe_is_texture_referenced prototype.
José Fonseca
2009-04-15
gallium: Make sure we flush before some texture / buffer operations.
Thomas Hellstrom
2009-03-04
gallium: Remove some superfluous instances of #include "p_inlines.h".
Michel Dänzer
2009-03-04
gallium: Unify reference counting.
Michel Dänzer
2009-02-05
gallium: No longer allow CPU mapping surfaces directly.
Michel Dänzer
2009-01-29
gallium: give the screen priority when it comes to buffer allocations
Zack Rusin
2009-01-27
gallium: standardize api on the prefix "nr"
Zack Rusin
2008-12-17
softpipe: fix vertex shader texture sampling
Brian Paul
2008-12-04
softpipe: plug in softpipe's texture samplers into draw module.
Brian
2008-09-08
softpipe: First attempts at multithreaded softpipe.
Michal Krol
2008-09-03
gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.
José Fonseca
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-08-22
gallium: replace LOG2() macro with util_fast_log2() inline func
Brian Paul
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