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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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softpipe
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sp_context.h
Age
Commit message (
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Author
2011-02-02
softpipe: rename sampler[] -> fragment_samplers[]
Brian Paul
2011-02-02
softpipe: rename fragment sampler/view fields
Brian Paul
2011-01-19
softpipe: Bind samplers to views instead of the underlying resource.
Henri Verbeet
2011-01-18
softpipe: s/tex_cache/fragment_tex_cache/
Brian Paul
2010-12-16
softpipe: s/varient/variant
Brian Paul
2010-07-29
gallium: implement bounds checking for constant buffers
Brian Paul
2010-07-29
gallium: Implement draw_vbo and set_index_buffer for all drivers.
Chia-I Wu
2010-06-11
gallium/softpipe/draw: support samplers in geometry shaders
Zack Rusin
2010-06-08
gallium: add basic support for stream output queries
Zack Rusin
2010-06-08
gallium: add interface for DrawAuto and implement it in softpipe
Zack Rusin
2010-06-08
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-05-14
gallium: convert rasterizer state to use gl-style front/back concepts
Keith Whitwell
2010-05-06
softpipe: fix dangling references to shaders in the TGSI executor
Brian Paul
2010-04-19
softpipe: add option to do polygon stipple in softpipe vs. draw module
Brian Paul
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-10
Merge commit 'origin/master' into gallium-sw-api-2
Keith Whitwell
2010-03-09
softpipe: silence warning
Keith Whitwell
2010-03-01
softpipe: adapt to new vertex element cso
Roland Scheidegger
2010-02-10
softpipe: adapt to stencil ref changes
Roland Scheidegger
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-01-28
gallium: Rename PIPE_MAX_CONSTANT to PIPE_MAX_CONSTANT_BUFFERS.
Michal Krol
2010-01-28
gallium: Implement 2D constant buffers for fragment shader in softpipe.
Michal Krol
2010-01-15
Merge branch 'gallium-noconstbuf'
Roland Scheidegger
2009-12-31
softpipe: implement conditional rendering
Brian Paul
2009-12-25
softpipe: make it possible to dump geometry shader from the softpipe
Zack Rusin
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-24
gallium: adapt drivers to pipe_constant_buffer removal
Roland Scheidegger
2010-02-19
gallium: WIP: Introduce sampler views.
Michal Krol
2009-12-01
sp: Implement separate vertex sampler state.
Michal Krol
2009-10-07
softpipe: whitespace and comment fixes
Brian Paul
2009-08-23
softpipe: remove old prim_setup draw stage
Keith Whitwell
2009-08-23
Merge branch 'tex-tilecache' into softpipe-opt
Keith Whitwell
2009-08-21
softpipe: rework texture sampling code
Keith Whitwell
2009-08-18
softpipe: split texture and surface tile caches
Keith Whitwell
2009-07-27
softpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
2009-07-24
softpipe: move all color-combine code into sp_quad_blend.c
Keith Whitwell
2009-07-24
softpipe: actually pass >1 quad from triangle routine
Keith Whitwell
2009-07-24
softpipe: rip out old mulithread support
Keith Whitwell
2009-07-22
softpipe: make some small steps to flush texture cache less frequently
Keith Whitwell
2009-06-16
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-15
softpipe: Fix softpipe_is_texture_referenced.
José Fonseca
2009-05-30
Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"
Brian Paul
2009-05-27
softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON
Brian Paul
2009-05-16
gallium: remove occlusion_count flag from depth-stencil state
Keith Whitwell
2009-02-11
softpipe: remove unneeded #include
Brian Paul
2009-02-11
softpipe: asst comments, clean-ups
Brian Paul
2009-02-11
softpipe: remove some old polygon stipple stuff and do some clean-ups
Brian Paul
2009-02-11
softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]
Brian
2009-01-08
gallium: Replace uint64 by standard uint64_t.
José Fonseca
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