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path: root/src/gallium/drivers/softpipe/sp_tex_sample.c
AgeCommit message (Expand)Author
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-06-25softpipe: fix comment typoBrian Paul
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-11softpipe: further tighen up sample_cube()Brian Paul
2010-03-11softpipe: tighten up the code in sample_cube()Brian Paul
2010-03-05softpipe: implement PIPE_TEX_WRAP_CLAMP_TO_EDGE for unorm texture samplingBrian Paul
2010-03-04softpipe: minor tweaks to texture filtering codeBrian Paul
2010-02-13softpipe: Silence uninitialized variable warnings.Vinson Lee
2010-02-13softpipe: fix broken cubemap / mipmap selection codeBrian Paul
2010-01-26softpipe: Remove unused variables.Vinson Lee
2010-01-07gallium: Fix texture sampling with explicit LOD in softpipe.Michal Krol
2010-01-07gallium: Pass per-element (not per-quad) LOD bias values down to texture samp...Michal Krol
2010-01-06pipe_sampler_state::compare_mode is not a boolean enable flag.Michal Krol
2009-11-19gallium: don't use arrays for texture width,height,depthKeith Whitwell
2009-09-24softpipe: Use portable INLINE macro.José Fonseca
2009-09-23softpipe: replace macros with inline functionsBrian Paul
2009-09-23softpipe: white-space/formatting fixes and updated commentsBrian Paul
2009-09-23Merge branch 'softpipe-opt'Keith Whitwell
2009-09-22softpipe: fix bugs in POT texture sampling when texture is not squareroot
2009-09-22softpipe: additional assertionsBrian Paul
2009-09-18softpipe: Fix cube face selection.Michal Krol
2009-08-24softpipe: use one fewer divide in sample_cubeKeith Whitwell
2009-08-24softpipe: separate out 2d and cube img filter functionsKeith Whitwell
2009-08-24softpipe: make the various get_texel routines more similarKeith Whitwell
2009-08-23softpipe: lift tex_address construction up to img_filterKeith Whitwell
2009-08-23Merge branch 'tex-tilecache' into softpipe-optKeith Whitwell
2009-08-21softpipe: remove tex sample dependencies on softpipeBrian Paul
2009-08-21softpipe: per-unit sampler varientsBrian Paul
2009-08-21softpipe: add missing PIPE_TEXTURE_CUBE case in get_lambda_func()Brian Paul
2009-08-21softpipe: add missing sp_sampler_varient_destroyKeith Whitwell
2009-08-21softpipe: remove redundant comparison, make test easier to understandBrian Paul
2009-08-21softpipe: fix min/mag filter typoBrian Paul
2009-08-21softpipe: fix s/t/p typosBrian Paul
2009-08-21softpipe: rework texture sampling codeKeith Whitwell
2009-08-20softpipe: allow the existing sampler routines to be hooked up directlyKeith Whitwell
2009-08-20softpipe: fix xpot calculation typo in sp_get_samples_2d_nearest_clamp_POTKeith Whitwell
2009-08-20softpipe: slightly optimized tiling calculationKeith Whitwell
2009-08-20softpipe: fix glitch in texel lookups on fastpathsKeith Whitwell
2009-08-20softpipe: optimized path for simple mipmap samplingKeith Whitwell
2009-08-18softpipe: split texture and surface tile cachesKeith Whitwell
2009-07-27softpipe: fix off-by-one in nearest texcoord routinesKeith Whitwell
2009-07-27softpipe: example fast paths for simple samplersKeith Whitwell
2009-07-22softpipe: shortcircuit repeated lookups of the same tileKeith Whitwell
2009-07-22softpipe: remove backwards dependency from tilecache to softpipeKeith Whitwell
2009-06-29softpipe: use shadow_compare4() to compare texcoord to four texture samplesBrian Paul
2009-06-29softpipe: pass sampler state to shadow_compare()Brian Paul
2009-06-19softpipe: return alpha=1 in shadow_compare() functionBrian Paul
2009-02-11softpipe: rename sp_headers.h to sp_quad.hBrian
2008-12-17softpipe: fix vertex shader texture samplingBrian Paul
2008-12-01softpipe: minor tweaks, clean-upsBrian