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path: root/src/gallium/drivers/softpipe
AgeCommit message (Expand)Author
2011-01-20softpipe: check for null pointers during context create/destroyBrian Paul
2011-01-19softpipe: Bind samplers to views instead of the underlying resource.Henri Verbeet
2011-01-19softpipe: Get rid of the redundant resource parameter to get_sampler_variant().Henri Verbeet
2011-01-18softpipe: rename some functions for consistencyBrian Paul
2011-01-18softpipe: added some null pointer checksBrian Paul
2011-01-18softpipe: s/tex_cache/fragment_tex_cache/Brian Paul
2011-01-15Merge branch 'draw-instanced'Brian Paul
2011-01-06gallium: drivers should reference vertex buffersMarek Olšák
2010-12-24softpipe: add support for color writes all color bufs propertyDave Airlie
2010-12-16softpipe: remove sp_tex_tile_cache_border_color()Brian Paul
2010-12-16softpipe: fix depth texture sampling regressionBrian Paul
2010-12-16softpipe: s/varient/variantBrian Paul
2010-12-14softpipe: do texture swizzle during texture samplingBrian Paul
2010-12-08softpipe: enable instanced drawing capBrian Paul
2010-12-02softpipe: increase max texture size to 16KBrian Paul
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-09softpipe: can't no-op depth test stage when occlusion query is enabledBrian Paul
2010-11-05softpipe: disable vertex texturing with draw/llvmBrian Paul
2010-11-01scons: Revamp how to specify targets to build.José Fonseca
2010-10-23softpipe: remove >32bpp color restrictionBrian Paul
2010-10-23softpipe: added some texture sample debug code (disabled)Brian Paul
2010-10-21softpipe: enable primitive restartBrian Paul
2010-10-13softpipe: add support for shader stencil export capabilityDave Airlie
2010-10-13gallium/tgsi: add support for stencil writes.Dave Airlie
2010-09-30gallium/softpipe: remove duplicated includeNicolas Kaiser
2010-09-27softpipe: fix swizzling of texture border colorBrian Paul
2010-09-27softpipe: allocate tile data on demandBrian Paul
2010-09-25softpipe: minor asst. clean-upsBrian Paul
2010-09-25softpipe: make clip state functions staticBrian Paul
2010-09-25softpipe: make stream out state functions staticBrian Paul
2010-09-25softpipe: make rasterizer state functions staticBrian Paul
2010-09-25softpipe: make vertex state functions staticBrian Paul
2010-09-25softpipe: make sampler state functions staticBrian Paul
2010-09-25softpipe: make blend/stencil/depth functions staticBrian Paul
2010-09-25softpipe: make shader-related functions staticBrian Paul
2010-09-25softpipe: rename sp_state_fs.c -> sp_state_shader.cBrian Paul
2010-09-25softpipe: fix repeat() function for NPOT texturesBrian Paul
2010-09-21softpipe: add missing calls to set draw vertex samplers/viewsBrian Paul
2010-09-21Merge branch 'sprite-coord'Brian Paul
2010-09-20softpipe: fix whitespaceLuca Barbieri
2010-09-20softpipe: make z/s test always pass if no zsbuf, instead of crashingLuca Barbieri
2010-09-17gallium: rework handling of sprite_coord_enable stateBrian Paul
2010-09-14gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)Luca Barbieri
2010-08-28softpipe: Include missing header in sp_flush.c.Vinson Lee
2010-08-25gallium: Use draw_set_index_buffer and others.Chia-I Wu
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri
2010-07-29gallium: implement bounds checking for constant buffersBrian Paul
2010-07-29gallium: Avoid void pointer arithmetic.Chia-I Wu
2010-07-29gallium: Keep only pipe_context::draw_vbo.Chia-I Wu
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu