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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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svga
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Author
2010-03-11
gallium: Check for OOM condition when creating a sampler view.
Michal Krol
2010-03-10
Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-10
svga: Disable debug message.
Michal Krol
2010-03-10
svga: Check if vertex elements has been bound before using it.
Michal Krol
2010-03-09
svga: Don't do culling while the software pipeline is active.
Keith Whitwell
2010-03-09
Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
2010-03-09
gallium: don't use flexible array members in drivers for vertex elements cso
Roland Scheidegger
2010-03-09
Squashed commit of gallium-no-texture-blanket
Keith Whitwell
2010-03-08
svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/
Brian Paul
2010-03-08
Merge commit 'origin/gallium-winsys-handle-rebased'
Keith Whitwell
2010-03-02
Merge branch 'gallium-format-cleanup'
José Fonseca
2010-03-02
Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-02
svga: Rename pipe formats.
José Fonseca
2010-03-01
svga: adapt to new vertex element cso
Roland Scheidegger
2010-03-01
svga: Conversion to winsys handle
Jakob Bornecrantz
2010-03-01
gallium: Reorg texture usage flags
Jakob Bornecrantz
2010-02-22
svga: Upload user buffers only once.
José Fonseca
2010-02-22
svga: Fix the guest offset of piecewise buffer DMAs.
José Fonseca
2010-02-22
svga: Emit a scalar rcp in shadow maps.
José Fonseca
2010-02-22
svga: Don't emit zero writemasks.
José Fonseca
2010-02-22
svga: Upload the dirty ranges instead of the whole buffer.
José Fonseca
2010-02-22
svga: Break uploads of big buffers into smaller pieces.
José Fonseca
2010-02-22
svga: Note ranges even when there is no hardware buffer around.
José Fonseca
2010-02-22
svga: Further cleanup/comment svga buffer code.
José Fonseca
2010-02-22
svga: Temporarily create a sw vertex buf when failed to create a hw buf.
José Fonseca
2010-02-22
svga: Remove unused buffer download code.
José Fonseca
2010-02-22
svga: Prevent buffer overflow in buffer ranges.
José Fonseca
2010-02-22
svga: Fix PIPE_LOGICOP_INVERT.
José Fonseca
2010-02-22
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-02-17
svga: Silence uninitialized variable warnings.
Vinson Lee
2010-02-14
svga: Silence uninitialized variable warning.
Vinson Lee
2010-02-13
svga: Fix texture border color.
José Fonseca
2010-02-12
svga: Silence uninitialized variable warning.
Vinson Lee
2010-02-12
svga: A few more tweaks to blend color state emission.
José Fonseca
2010-02-12
svga: Clamp max cube texture levels to supported max 2d levels.
José Fonseca
2010-02-12
svga: Report the 2d/3d texture sizes supported by the host.
José Fonseca
2010-02-12
svga: enable code to emit blend color
Roland Scheidegger
2010-02-12
Merge branch 'gallium-dynamicstencilref'
Roland Scheidegger
2010-02-12
svgadump: Several improvements to shader dumping.
José Fonseca
2010-02-11
svga: check min_index, max_index before assertions
Brian Paul
2010-02-12
gallium: make max_anisotropy a unsigned bitfield member
Roland Scheidegger
2010-02-11
svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query
Brian Paul
2010-02-10
svga: adapt to stencil ref changes
Roland Scheidegger
2010-02-09
Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
svga: Actually call fence_reference in texture downloads.
José Fonseca
2010-02-08
svga: remove dead debug sleep
Keith Whitwell
2010-02-08
gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-07
svga: Remove unnecessary header.
Vinson Lee
2010-02-04
gallium: add point_quad_rasterization bit to rasterizer state
Roland Scheidegger
2010-02-03
svga: Remove unnecessary header.
Vinson Lee
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