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path: root/src/gallium/drivers/svga
AgeCommit message (Collapse)Author
2011-03-16android: Add Android.mk's.Chia-I Wu
2011-03-15svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.José Fonseca
2011-03-15svga: Update svga_winsys_screen::buffer_map comments.José Fonseca
2011-03-15svga: Ensure DMA commands are serialized with unsynchronized flag is unset.José Fonseca
2011-03-11gallium: remove flags from the flush functionMarek Olšák
The drivers have been changed so that they behave as if all of the flags were set. This is already implicit in most hardware drivers and required for multiple contexts. Some state trackers were also abusing the PIPE_FLUSH_RENDER_CACHE flag to decide whether flush_frontbuffer should be called. New flag ST_FLUSH_FRONT has been added to st_api.h as a replacement.
2011-03-11gallium: remove the geom_flags param from is_format_supportedMarek Olšák
2011-03-11gallium: cleanup fence_signalled and fence_finishMarek Olšák
So that they don't have the driver-specific param and return type.
2011-03-11gallium: kill is_resource_referencedMarek Olšák
Only st/xorg used it and even incorrectly with regards to pipelined transfers.
2011-03-11svga: Propagate discard/unsynchronized flags to the host when doing texture ↵José Fonseca
DMAs.
2011-03-10Revert "gallium/svga: Only upload parts of vertexarrays that are actually used"Thomas Hellstrom
This reverts commit 6d4e337f3890105c7d8a2f132412c137d2570d25. The commit is incorrect. I'll rework it. Revert for now. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-10gallium/svga: Only upload parts of vertexarrays that are actually usedThomas Hellstrom
Make sure we only upload parts of vertex arrays that are actually used by a draw command. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-09svga: Add a new winsys entry point to query the hw version.José Fonseca
2011-03-09gallium/svga: Don't replace user vertex buffer with uploaded copyThomas Hellstrom
Do that later on when we set up the hwtnl state instead. This addresses a problem when we drop the uploaded copy due to a vb size change, it will remain referenced in svga->curr.vb[], and the new contents of the vb will never be uploaded. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-03-08gallium: add timeout parameter to fence_finishMarek Olšák
This is a follow-up to the ARB_sync patch for st/mesa and completes the ARB_sync implementation.
2011-03-01svga: reduce MAX_DMA_SIZE to 4MBBrian Paul
2011-02-28svga: add assertions in svga_shader_type()Brian Paul
2011-02-24svga: Ensure rendertargets and textures are always rebound at every command ↵José Fonseca
buffer start. The svga_update_state() mechanism is inadequate as it will always end up flushing the primitives before processing the SVGA_NEW_COMMAND_BUFFER dirty state flag.
2011-02-21svga: Remove some remaining fake S3TC rendering support.José Fonseca
2011-02-18svga: Fix NULL dereference.José Fonseca
Probably introduced with the surface view move from screen to context.
2011-02-18svga: Ensure pending drawing commands other surface operations are emitted ↵José Fonseca
before DMAs. This behavior was last when moving the transfers to the contexts. This fixes several piglit failures, which were reading the color renderbuffer before the draw operations were emitted.
2011-02-18svga: Cannot use negate or abs on source to dsx/dsy instructions.José Fonseca
2011-02-18svga: Ensure SWTNL is created after HWTNL.José Fonseca
Matches the internal driver layering, and prevents null svga->hwtnl dereferencing from inside the swtnl.
2011-02-18svga: Ensure LRP's restrictions are observed in all uses.José Fonseca
The dst reg must be a temporary, and not be the same as src0 or src2.
2011-02-18svga: Preserve src swizzles in submit_op2/3/4.José Fonseca
Several opcodes require scalar swizzle, and this requirement was being was not being observed when creating temporaries for other reasons.
2011-02-18svga: Disable surface cache for texturesJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18svga: Describe svga_sampler_views for refcnt debuggingJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18svga: Make sure that refcnt debugger gets the correct backtrace for createJakob Bornecrantz
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
2011-02-18gallium/svga: Fix unnecessary swtnl fallbacksThomas Hellstrom
When we drop the in_swtnl_draw flag, we must force a rerun of update_need_swtnl to reset the need_swtnl flag to its correct value outside of a swtnl vbo draw. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-02-17svga: Don't use more than one constant per IFC instruction.José Fonseca
2011-02-16svga: flush when transitioning between HW and SW rendering pathsBrian Paul
To avoid mixing HW and SW rendering with the same vertex buffer.
2011-02-16svga: use TRUE/FALSE instead of 0/1Brian Paul
Some fields are booleans, others are bitmasks. Use TRUE/FALSE to clarify what's what.
2011-02-16svga: fix incorrect commentBrian Paul
2011-02-16svga: dimension the dirty[] array with SVGA_STATE_MAXBrian Paul
2011-02-16svga: disable a debug_printf() callBrian Paul
2011-02-16svga: Proper redefine_user_buffer implementation.José Fonseca
Unfortunately still not enough to make GoogleEarth happy.
2011-02-16svga: Don't fake DXT compression ability.José Fonseca
2011-02-15gallium: add usage parameter to pipe_buffer_createMarek Olšák
And set a reasonable buffer usage flag everywhere instead of just PIPE_USAGE_DEFAULT.
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
Also implement the redefine_user_buffer hook in the drivers.
2011-02-14gallium: remove pipe_vertex_buffer::max_indexMarek Olšák
This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan.
2011-02-14svga: Set the appropriate flags when creating sampler/surface views.José Fonseca
2011-02-11svga: disable a debug_printf() callBrian Paul
2011-02-11svga: comments and debug codeBrian Paul
2011-02-11svga: more comments for need_pipeline fieldBrian Paul
2011-02-11svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul
This fixes a problem when trying to use large (2K x 2K) texture images. We'll DMA the image in chunks. Patch written by Jose.
2011-02-11svga: remove old comment, remove extra whitespaceBrian Paul
2011-02-11svga: Enable the draw pipeline for smooth lines.José Fonseca
Spotted by Brian Paul.
2011-02-11svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca
Spotted by Jakob Bornecrantz.
2011-02-11svga: Stippled lines can also be drawn with triangles.José Fonseca
2011-02-09svga: Don't advertise pixel shader addr register support.José Fonseca
It's not fully supported.
2011-02-03svga: rename a couple sampler, sampler view functionsBrian Paul