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envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-11-07
Merge branch 'r300g-vbo'
Corbin Simpson
2009-11-07
r300g: Be more verbose in what's killing us WRT vert formats.
Corbin Simpson
2009-11-07
r300g: Comments.
Corbin Simpson
2009-11-07
r300g: Don't assert on oversized VBOs, just return FALSE.
Corbin Simpson
2009-11-07
r300g: Moar vbo cleanup.
Corbin Simpson
2009-11-07
r300g: s/false/FALSE/
Corbin Simpson
2009-11-07
r300g: Clean up indexbuf render, switch to RELOC macro.
Corbin Simpson
2009-11-07
r300g: Clean up r300_setup_vertex_buffers.
Corbin Simpson
2009-11-07
r300g: Don't pass hw_prim around in the context.
Corbin Simpson
2009-11-07
r300g: Use common state funcs for translating vert formats.
Corbin Simpson
2009-11-07
r300g: don't hang GPU on misbehaving apps
Maciej Cencora
2009-11-07
r300g: VBOs WIP
Maciej Cencora
2009-11-07
r300g: add missing flush
Maciej Cencora
2009-11-07
r300g: enable CS dumping
Maciej Cencora
2009-11-07
r300g: move vborender context function to seperate file
Maciej Cencora
2009-11-07
i915g: Fix comment in is buffer referenced
Jakob Bornecrantz
2009-11-07
nv50: enable all 32 threads of a warp
Christoph Bumiller
2009-11-06
llvmpipe: Fix build with llvm 2.6.
José Fonseca
2009-11-05
softpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination.
José Fonseca
2009-11-04
r300g: add polygon mode
Marek Olšák
2009-11-04
r300g: fix the size of CS when emitting the fragprog constant buffer
Marek Olšák
2009-11-04
r300g: set the correct offset in a colorbuffer surface
Marek Olšák
2009-11-04
r300g: add color channel masking
Marek Olšák
2009-11-04
nv50: fix shader emit_tex for cube textures
Christoph Bumiller
2009-11-04
nv50: add abs-modifier for emit_minmax
Christoph Bumiller
2009-11-04
nv50: add 3d texture tiling and mip-mapping
Christoph Bumiller
2009-11-03
llvmpipe: Sanitise shader semantic and interpolator handling.
Michal Krol
2009-11-03
llvmpipe: remove old prim_setup draw stage
Keith Whitwell
2009-11-03
llvmpipe: Respect gl_rasterization_rules in primitive setup.
José Fonseca
2009-11-02
softpipe: Sanitise shader semantic and interpolator handling.
Michal Krol
2009-11-01
nouveau: Assume all texture blankets are linear for now.
Younes Manton
2009-11-01
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
2009-11-01
r300g: fix geometry corruptions
Maciej Cencora
2009-11-01
r300g: split constant buffer and shader emittion
Maciej Cencora
2009-11-01
r300g: Adopt osiris' PSC data and swizzle.
Corbin Simpson
2009-11-01
nv50: handle TGSI_SEMANTIC_FACE
Christoph Bumiller
2009-11-01
nv50: make IF condition safe
Christoph Bumiller
2009-11-01
nv50: implement TGSI_OPCODE_AND/OR/XOR
Christoph Bumiller
2009-10-31
nv50: fix textures with block size != cpp
Christoph Bumiller
2009-10-31
nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40.
Younes Manton
2009-10-31
nv50: use SIFC also for shader upload
Christoph Bumiller
2009-10-31
nv50: make MRTs work
Christoph Bumiller
2009-10-31
r300g: correct the pitch calculation for smaller mipmaps
Marek Olšák
2009-10-31
r300g: pretend NPOT support
Marek Olšák
2009-10-31
r300g: fix reading from the destination buffer in blending
Marek Olšák
2009-10-31
r300g: add precalculating of pixel pitch, add a new NPOT flag
Marek Olšák
2009-10-31
r300g: remove unnecessary assertions
Marek Olšák
2009-10-31
r300g: fix crash in r300_is_texture_referenced
Marek Olšák
2009-10-30
softpipe: Respect gl_rasterization_rules in primitive setup.
Michal Krol
2009-10-28
r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts.
Corbin Simpson
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