Age | Commit message (Expand) | Author |
2010-08-13 | r600g: update shader caps | Marek Olšák |
2010-08-13 | r300g: disable depth clamp for now | Marek Olšák |
2010-08-13 | r600g: fix memory leaks running gears. | Dave Airlie |
2010-08-12 | Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil" | Marek Olšák |
2010-08-12 | r600g: fix typo in stencil translate. | Dave Airlie |
2010-08-12 | r600g: fix provoking-vertex piglit test. | Dave Airlie |
2010-08-12 | r600g: improve texture format checker. | Dave Airlie |
2010-08-12 | u_blitter: unify clear_depth_stencil and flush_depth_stencil | Marek Olšák |
2010-08-11 | r300/compiler: Implement the CONT opcode. | Tom Stellard |
2010-08-11 | r600g: accept empty frag prog shader | Jerome Glisse |
2010-08-11 | r600g: add src negation support | Jerome Glisse |
2010-08-11 | r600g: add point/sprite rendering support | Jerome Glisse |
2010-08-11 | llvmpipe: Debug code to dump interpolation coefficients. | José Fonseca |
2010-08-11 | llvmpipe: Use single precision divide for one over area computation. | José Fonseca |
2010-08-11 | auxiliary: fix u_split_prim naming convention | Luca Barbieri |
2010-08-11 | auxiliary: move Ben Skeggs' primitive splitter to common code | Luca Barbieri |
2010-08-11 | r300g: initialize VAP_VTX_STATE_CNTL | Marek Olšák |
2010-08-11 | r300g: implement gl_FrontFacing | Marek Olšák |
2010-08-10 | r300g: Remove unnecessary header. | Vinson Lee |
2010-08-10 | r300/compiler: Implement hardware assisted loops for vertex shaders. | Tom Stellard |
2010-08-10 | r600g: avoid reemiting literal, avoid scheduling empty cs | Jerome Glisse |
2010-08-10 | llvmpipe: Always use floating-point operators for floating-point types | nobled |
2010-08-09 | util: Move _mm_shuffle_epi8() to u_sse.h. | José Fonseca |
2010-08-09 | r600g: fix r600 context structure, avoid segfault when no scissor | Jerome Glisse |
2010-08-09 | r300g: do not print shader compiler errors by default | Marek Olšák |
2010-08-09 | r600g: fix some warnings | Marek Olšák |
2010-08-09 | r600g: fill out some missing caps and sort them | Marek Olšák |
2010-08-09 | r300g: fix hiz/zmask offset emissions. | Dave Airlie |
2010-08-09 | nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK | Luca Barbieri |
2010-08-08 | r300g: remove a flush | Marek Olšák |
2010-08-08 | r300g: flush zmasks of zbuffers we are going to use as samplers | Marek Olšák |
2010-08-08 | r300g: do not allocate a zmask block for 3D textures and cubemaps | Marek Olšák |
2010-08-08 | r300g: take hiz/zmask offsets into a/c when clearing. | Dave Airlie |
2010-08-07 | r300g: fix cbzb clears when hyperz is off | Marek Olšák |
2010-08-06 | nouveau: fix potential NULL-ptr dereference in nouveau_stateobj.h | Maarten Maathuis |
2010-08-06 | r600g: add PA_CL_CLIP_CNTL definition | Jerome Glisse |
2010-08-06 | r600g: fix rendering, only enable target we write too | Jerome Glisse |
2010-08-06 | r600g: really fix multi target support | Jerome Glisse |
2010-08-06 | gallium: remove stray semicolons | Brian Paul |
2010-08-06 | r600g: finish multi target rendering support | Jerome Glisse |
2010-08-06 | r600g: fix color format, indentation, defines | Jerome Glisse |
2010-08-06 | Revert "r600g: don't use dynamic state allocation for states" | Jerome Glisse |
2010-08-05 | r300g: Remove unnecessary headers. | Vinson Lee |
2010-08-06 | r600g: start to fix up multiple targets. | Dave Airlie |
2010-08-06 | r600g: add SRGB support. | Dave Airlie |
2010-08-06 | r600g: fixup z format translations. | Dave Airlie |
2010-08-06 | r600g: fix targetmask to work correctly. | Dave Airlie |
2010-08-06 | r600g: improve supported format selection. | Dave Airlie |
2010-08-06 | r600g: add bo wait after map. | Dave Airlie |
2010-08-06 | r300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM < 2.6.0 | Marek Olšák |