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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2010-09-28r300g: fix swizzling of texture border colorMarek Olšák
2010-09-28r300g: add support for 3D NPOT textures without mipmappingMarek Olšák
2010-09-28r300g: code cleanupsMarek Olšák
2010-09-27softpipe: fix swizzling of texture border colorBrian Paul
2010-09-27softpipe: allocate tile data on demandBrian Paul
2010-09-27r600g: fix routing btw vertex & pixel shaderJerome Glisse
2010-09-27r600g: fix pointsprite & resource unbindingJerome Glisse
2010-09-27r600g: build packet header onceJerome Glisse
2010-09-27r600g: fix index buffer drawingJerome Glisse
2010-09-27r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().Tilman Sauerbeck
2010-09-27r600g: add evergreen texture resource properly.Dave Airlie
2010-09-26r600g: Silence uninitialized variable warnings.Vinson Lee
2010-09-26r300g: fix macrotiling on R350Marek Olšák
2010-09-26r600g: use depth decompression in new pathJerome Glisse
2010-09-26r600g: move around variables to share depth uncompression codeJerome Glisse
2010-09-26r600g: set ENABLE_KILL on evergreen tooBas Nieuwenhuizen
2010-09-26r600g: set ENABLE_KILL in the shader state in the new designBas Nieuwenhuizen
2010-09-26r600g: disable early cull optimization when occlusion query runningJerome Glisse
2010-09-26r300g: Remove unused variable.Vinson Lee
2010-09-26r300g: fix glsl-fs-pointcoordDave Airlie
2010-09-25softpipe: minor asst. clean-upsBrian Paul
2010-09-25softpipe: make clip state functions staticBrian Paul
2010-09-25softpipe: make stream out state functions staticBrian Paul
2010-09-25softpipe: make rasterizer state functions staticBrian Paul
2010-09-25softpipe: make vertex state functions staticBrian Paul
2010-09-25softpipe: make sampler state functions staticBrian Paul
2010-09-25softpipe: make blend/stencil/depth functions staticBrian Paul
2010-09-25softpipe: make shader-related functions staticBrian Paul
2010-09-25softpipe: rename sp_state_fs.c -> sp_state_shader.cBrian Paul
2010-09-25softpipe: fix repeat() function for NPOT texturesBrian Paul
2010-09-25r600g: Disable unused variables.Vinson Lee
2010-09-25r600g: Remove unused variable.Vinson Lee
2010-09-25r600g: Remove unused variable.Vinson Lee
2010-09-25nv50: fix/handle a few more PIPE_CAPsChristoph Bumiller
2010-09-25nv50: use CLEAR_BUFFERS for surface fillsChristoph Bumiller
2010-09-25nv50: use formats table in nv50_surface.cChristoph Bumiller
2010-09-25r600g: fix vertex resource & polygon offsetJerome Glisse
2010-09-25r600g: add eg db count control register.Dave Airlie
2010-09-25r600g: make index bias fix for evergreenDave Airlie
2010-09-25llvmpipe: handle up to 8 planes in triangle binnerKeith Whitwell
2010-09-25llvmpipe: handle FACING interpolants in line and point setupKeith Whitwell
2010-09-25r600g: add eg poly mode code.Dave Airlie
2010-09-24r600g: Silence 'control reaches end of non-void function' warning.Vinson Lee
2010-09-24r600g: Remove unused variable.Vinson Lee
2010-09-24r600g: Disable unused variables.Vinson Lee
2010-09-24r600g: Remove unused variable.Vinson Lee
2010-09-24r600g: Remove unnecessary header.Vinson Lee
2010-09-24r300g: Silence uninitialized variable warning.Vinson Lee
2010-09-24r600g: bring over fix from old path to new pathJerome Glisse
2010-09-24r600g: fix evergreen new pathJerome Glisse