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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-03-03r600g: correct mega_fetch_count in fetch shaderChristian König
2011-03-02nv50: fix IB index buffer pathChristoph Bumiller
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
2011-03-02nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller
2011-03-02nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák
2011-03-02r300g: Silence 'control reaches end of non-void function' warning.Vinson Lee
2011-03-02softpipe: enable RGTC now that we have u_format support.Dave Airlie
2011-03-01svga: reduce MAX_DMA_SIZE to 4MBBrian Paul
2011-03-01i915g: remove extra semicolonBrian Paul
2011-03-02r300g: accelerate resoure_copy_region for rgtcMarek Olšák
2011-03-02r600g: change the cross over point for 2d->1dDave Airlie
2011-03-01i915g: kill relocs accoutingDaniel Vetter
2011-03-01i915g: switch to the exact batch space reservation codeDaniel Vetter
2011-03-01i915g: split up hw state emission into small atomsDaniel Vetter
2011-03-01i915g: fix i915_winsys_batchbuffer_writeDaniel Vetter
2011-03-01r300g: initialize some r500 PS3 regsMarek Olšák
2011-03-01r300g: document some more DRM 2.8.0 featuresMarek Olšák
2011-03-01nouveau: remove nouveau_stateobj.hBen Skeggs
2011-03-01nvc0: fix a crash on context destructionBen Skeggs
2011-03-01nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs
2011-03-01nouveau: fix leak of nouveau_mman structsBen Skeggs
2011-03-01nvc0: port to common fence/mm/buffer codeBen Skeggs
2011-03-01r600g: add NV_conditional_render support.Dave Airlie
2011-03-01r600g: start using drm minor version to enable things.Dave Airlie
2011-03-01nv50: multiply polygon offset units by 2Ben Skeggs
2011-03-01nv50: sync textures with render targets ourselvesBen Skeggs
2011-03-01nv50: move onto common linear buffer managerBen Skeggs
2011-03-01nouveau: common linear buffer manager, ported from nv50/nvc0 driversBen Skeggs
2011-03-01nouveau: create linear gart/vram mman in common screen initBen Skeggs
2011-03-01nouveau: fix fence_ref() where fence and *ref are the same fenceBen Skeggs
2011-03-01nouveau: fix compiler complaintBen Skeggs
2011-03-01nv50: make mm available as common codeBen Skeggs
2011-03-01nv50: move onto shared fence codeBen Skeggs
2011-03-01nouveau: move nv50/nvc0 fencing to common location, and modify slightlyBen Skeggs
2011-03-01nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs
2011-03-01r300g: fix RGTC2_SNORMMarek Olšák
2011-03-01r300g: reorder parts of translate_texformatMarek Olšák
2011-02-28r600g: truncate point sampled texture coordinatesAlex Deucher
2011-03-01r300g: fix RGTC1_UNORM and RGTC2_UNORMMarek Olšák
2011-02-28softpipe: remove redundant draw_flush() callBrian Paul
2011-02-28svga: add assertions in svga_shader_type()Brian Paul
2011-03-01r300g: set the correct HiZ clear valueMarek Olšák
2011-03-01r300g: update derived state before uploading vertex buffersMarek Olšák