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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2010-09-24
r600g: add some more vertex format support.
Dave Airlie
2010-09-24
r600g: add vert support for 16/16 and 16/16/16 floats.
Dave Airlie
2010-09-24
r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8
Marek Olšák
2010-09-24
r300g: fix a copy-paste typo for logging
Marek Olšák
2010-09-23
r300g: Always try to build libr300compiler.a
Tom Stellard
2010-09-24
r300g: fix point sprite coord.
Dave Airlie
2010-09-23
r600g: initial evergreen support in new path
Jerome Glisse
2010-09-23
r600g: Destroy the blitter.
Tilman Sauerbeck
2010-09-23
r600g: fix warnings since last commit.
Dave Airlie
2010-09-23
r600g: use blitter to do db->cb flushing.
Dave Airlie
2010-09-22
rbug: fix rbug when contexts are being destroyed
Zack Rusin
2010-09-23
r600g: fix depth readback on rv610 and other quirky variants.
Dave Airlie
2010-09-23
r600g: use floats instead of hex for blit vbo
Dave Airlie
2010-09-22
r600g: fix multiple occlusion query on same id
Jerome Glisse
2010-09-22
r600g: disable shader rebuild optimization & account cb flush packet
Jerome Glisse
2010-09-22
llvmpipe: fix sprite texcoord setup for non-projective texturing
Brian Paul
2010-09-22
llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.
José Fonseca
2010-09-22
llvmpipe: Special case complementary and identify blend factors in SoA.
José Fonseca
2010-09-22
nvfx: remove gl_PointCoord hack
Luca Barbieri
2010-09-22
r600g: disable dirty handling on texture from depth code.
Dave Airlie
2010-09-22
r600g: make stencil readback work
Dave Airlie
2010-09-22
r600g: cleanup some of the DB blit code
Dave Airlie
2010-09-22
r600g: fix typo in struct member name
Dave Airlie
2010-09-21
r600g: occlusion query for new design
Jerome Glisse
2010-09-21
softpipe: add missing calls to set draw vertex samplers/views
Brian Paul
2010-09-21
r600g: fix multi buffer rendering
Jerome Glisse
2010-09-21
r600g: directly allocate bo for user buffer
Jerome Glisse
2010-09-21
llvmpipe: When failing free fs shader too.
José Fonseca
2010-09-21
llvmpipe: Describe how to profile llvmpipe.
José Fonseca
2010-09-21
Merge branch 'sprite-coord'
Brian Paul
2010-09-21
llvmpipe: fix flatshading in new line code
Keith Whitwell
2010-09-21
r600g: Removed debug code.
Tilman Sauerbeck
2010-09-21
r600g: fix eg texture borders.
Dave Airlie
2010-09-21
r600g: fixup evergreen miptree setup.
Dave Airlie
2010-09-21
r600g: deal with overflow of VTX/TEX CF clauses.
Dave Airlie
2010-09-20
llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
Brian Paul
2010-09-20
r600g: use pipe context for flushing inside map
Jerome Glisse
2010-09-20
llvmpipe: implement sprite coord origin modes
Brian Paul
2010-09-20
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
2010-09-20
r600g: Implemented the Z and W component write for the SCS opcode.
Tilman Sauerbeck
2010-09-20
llvmpipe: clean-up, comments in setup_point_coefficient()
Brian Paul
2010-09-20
r600g: Honour destination operand's writemask in the SCS implementation.
Tilman Sauerbeck
2010-09-20
llvmpipe: reformatting, remove trailing whitespace, etc
Brian Paul
2010-09-20
llvmpipe: indentation fix
Brian Paul
2010-09-20
llvmpipe: maintain fragment shader state for draw module
Brian Paul
2010-09-20
softpipe: fix whitespace
Luca Barbieri
2010-09-20
softpipe: make z/s test always pass if no zsbuf, instead of crashing
Luca Barbieri
2010-09-20
llvmpipe: fix query bug when no there's no scene
Brian Paul
2010-09-20
r600g: move chip class to radeon common structure
Jerome Glisse
2010-09-20
svga: Integer constant register file has a separate namespace.
Michal Krol
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