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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-06-08
gallium: make draw auto work and add relevant caps and docs
Zack Rusin
2010-06-08
gallium: add interface for DrawAuto and implement it in softpipe
Zack Rusin
2010-06-08
gallium: a lot more complete implementation of stream output
Zack Rusin
2010-06-08
gallium: basic and initial implementation of the stream output interface
Zack Rusin
2010-06-08
llvmpipe: Add geom shader file to make build
Jakob Bornecrantz
2010-06-07
sw: Remove unnecessary header.
Vinson Lee
2010-06-07
r600g: Remove unnecessary header.
Vinson Lee
2010-06-07
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-07
r300g: fix hardlock caused by an incompatible vertex format
Marek Olšák
2010-06-07
softpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
llvmpipe: use util_clear_render_target/depth_stencil fallbacks
Roland Scheidegger
2010-06-07
softpipe: remove assert on setting constbufs greater than zero
Keith Whitwell
2010-06-07
llvmpipe: hook up basic gs and multiple constant buffer support
Keith Whitwell
2010-06-07
cell/spu: divorce from tgsi_exec.h
Keith Whitwell
2010-06-07
r300g: fix 24-bit depth texturing
Marek Olšák
2010-06-06
r600g: add shader literal constant support
Jerome Glisse
2010-06-06
r300g: workaround index bias on chipsets that do not support it
Marek Olšák
2010-06-05
gallium: always build drivers/sw
Joakim Sindholt
2010-06-05
r600g: split instruction into scalar
Jerome Glisse
2010-06-05
Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"
Roland Scheidegger
2010-06-05
i915g: fix bug in ds clear logic (still disabled)
Roland Scheidegger
2010-06-05
llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query
Roland Scheidegger
2010-06-05
llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.
José Fonseca
2010-06-05
mesa/st: add support for EXT_texture_swizzle.
Dave Airlie
2010-06-04
llvmpipe: new -s option to run single test
Brian Paul
2010-06-04
llvmpipe: Do unswizzling in parallel when flushing for transfers.
José Fonseca
2010-06-04
r600g: implement clear_{render_target, depth_stencil}, resource_copy_region
Marek Olšák
2010-06-04
r600g: make blit functions static (private)
Marek Olšák
2010-06-04
r600g: use cast wrappers
Marek Olšák
2010-06-03
r600g: Move declaration before code.
Vinson Lee
2010-06-03
nv50: Remove unnecessary header.
Vinson Lee
2010-06-03
svga: Remove unnecessary header.
Vinson Lee
2010-06-03
llvmpipe: Fix uninitialized variable on non-debug builds.
Vinson Lee
2010-06-03
r600g: added code for depthtesting
Bas Nieuwenhuizen
2010-06-03
r600g: adapt to interface changes
Roland Scheidegger
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-06-03
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
Roland Scheidegger
2010-06-03
llvmpipe: Number shaders/variants for more reproducible function names in the...
José Fonseca
2010-06-03
r300g: use util/u_debug
Joakim Sindholt
2010-06-03
gallium: silence all debug_named_value related warnings
Joakim Sindholt
2010-06-03
scons: Handle Python OSError exception when missing libdrm_radeon.
Vinson Lee
2010-06-03
r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740
Marek Olšák
2010-06-02
llvmpipe: Fix bad logic.
José Fonseca
2010-06-02
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-02
llvmpipe: Fix typo in assert.
José Fonseca
2010-06-02
llvmpipe: Per quad interpolation.
José Fonseca
2010-06-02
llvmpipe: Minor cleanup to the interpolator.
José Fonseca
2010-06-02
llvmpipe: Centralize all position interpolation in lp_bld_interp.c.
José Fonseca
2010-06-02
r300g: use the stored GEM domain in add_buffer/write_reloc
Marek Olšák
2010-06-02
r300g: store the GEM domain in buffer and texture structs
Marek Olšák
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