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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-03-07r600g: Constant buffers can contain up to 4096 constants.Henri Verbeet
2011-03-06r600g: use long long integers for instance addr calculationChristian König
2011-03-06trace: Use pipe_static_mutex.José Fonseca
2011-03-06i915g: update TODODaniel Vetter
2011-03-05r300g/swtcl: advertise draw_instanced and primitive_restartMarek Olšák
2011-03-05r300g: implement instanced arraysMarek Olšák
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
2011-03-05r300g: cleanup parameters of draw functionsMarek Olšák
2011-03-05nv50: support the InstanceID system valueChristoph Bumiller
2011-03-05r600g: simplify instance addr calculationChristian König
2011-03-04nvc0: Update SConscript.Vinson Lee
2011-03-04nv50: Update SConscript.Vinson Lee
2011-03-05r600g: fix fragment shader size calculationChristian König
2011-03-05nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller
2011-03-05nv50,nvc0: share sampler state creationChristoph Bumiller
2011-03-05nv50,nvc0: update the format tablesChristoph Bumiller
2011-03-05nvc0: use m2mf for resource_copy_region if formats are equalChristoph Bumiller
2011-03-05nv50,nvc0: fix texture layer issuesChristoph Bumiller
2011-03-05i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz
2011-03-04i915g: use passthough shader for empty fragment programsDaniel Vetter
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák
2011-03-04r300g: implement FP16 alpha testMarek Olšák
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák
2011-03-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-03-04r600g: disable tiling by default again.Dave Airlie
2011-03-03rbug: Fix depth stencil surface not being sent to the clientJakob Bornecrantz
2011-03-03nv50: check grclass instead of chipset for 3D capsChristoph Bumiller
2011-03-03nv50: increase size of shader code boChristoph Bumiller
2011-03-03nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs
2011-03-03r600g: correct mega_fetch_count in fetch shaderChristian König
2011-03-02nv50: fix IB index buffer pathChristoph Bumiller
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
2011-03-02nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller
2011-03-02nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller
2011-03-02nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller
2011-03-02nv50: fix tile size calculationsChristoph Bumiller
2011-03-02nv50: fix point sprite state validationChristoph Bumiller
2011-03-02nv50: allow accidentally disabled IB index buffers againChristoph Bumiller
2011-03-02nv50: apply relocations to shader codeChristoph Bumiller
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák
2011-03-02r300g: Silence 'control reaches end of non-void function' warning.Vinson Lee
2011-03-02softpipe: enable RGTC now that we have u_format support.Dave Airlie
2011-03-01svga: reduce MAX_DMA_SIZE to 4MBBrian Paul
2011-03-01i915g: remove extra semicolonBrian Paul
2011-03-02r300g: accelerate resoure_copy_region for rgtcMarek Olšák
2011-03-02r600g: change the cross over point for 2d->1dDave Airlie
2011-03-01i915g: kill relocs accoutingDaniel Vetter
2011-03-01i915g: switch to the exact batch space reservation codeDaniel Vetter
2011-03-01i915g: split up hw state emission into small atomsDaniel Vetter