Age | Commit message (Expand) | Author |
---|---|---|
2010-09-27 | d3d1x: properly support specifying MipLevels as 0 | Luca Barbieri |
2010-09-27 | d3d11: ignore StructureByteStride | Luca Barbieri |
2010-09-24 | d3d1x: don't crash on drivers not supporting vertex or geometry sampling | Luca Barbieri |
2010-09-24 | d3d1x: fix CheckMultisampleQualityLevels | Luca Barbieri |
2010-09-24 | d3d1x: add shader dumping | Luca Barbieri |
2010-09-23 | d3d11: rename screen params | Luca Barbieri |
2010-09-23 | d3d1x: remove specstrings | Luca Barbieri |
2010-09-23 | d3d1x: normalize whitespace | Luca Barbieri |
2010-09-23 | d3d1x: s/tpf/sm4/g | Luca Barbieri |
2010-09-21 | d3d1x: add new Direct3D 10/11 COM state tracker for Gallium | Luca Barbieri |