Age | Commit message (Expand) | Author |
---|---|---|
2009-02-13 | galium: Makefile fixes: -Werror=implicit-function-declaration -> -Werror-impl... | Benjamin Close |
2009-01-10 | g3dvl: Use Gallium MALLOC wrappers. | Younes Manton |
2009-01-10 | g3dvl: Get rid of old unbuffered motion compensation code. | Younes Manton |
2008-08-28 | g3dvl: Buffer the entire frame before rendering. | Younes Manton |
2008-08-18 | g3dvl: Use rotating buffers to avoid waiting for map(). | Younes Manton |
2008-08-16 | g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs. | Younes Manton |
2008-07-22 | g3dvl: Add Nouveau winsys, libdriclient. | Younes Manton |
2008-07-06 | g3dvl: Round surfaces up to POT, use src rect when outputting surfaces. | Younes Manton |
2008-06-30 | g3dvl: Simplify shader code. | Younes Manton |
2008-06-08 | Initial commit for g3dvl. | Younes Manton |