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path: root/src/gallium/state_trackers/python/tests
AgeCommit message (Expand)Author
2010-02-25python: Fix typo.Michal Krol
2010-02-14progs/gallium/python: New home for python statetracker scripts.José Fonseca
2010-01-28Merge commit 'origin/perrtblend'Roland Scheidegger
2010-01-28regress: Add vertex shaders tests for constant buffers.Michal Krol
2010-01-28regress: Add fragment shader test for one-dimensional constant buffers.Michal Krol
2010-01-28regress: Add two-dimension constant buffer test.Michal Krol
2010-01-28regress: Fix shader header.Michal Krol
2010-01-25st/python: adapt to blend changesRoland Scheidegger
2010-01-15regress: Add .gitgnore for *.png files.Michal Krol
2010-01-11python: Set PIPE_TEXTURE_USAGE_RENDER_TARGET instead of DISPLAY_TARGET.José Fonseca
2009-12-26python: Update python state tracker and samples for recent interface changes.José Fonseca
2009-12-17Merge branch 'master' into pipe-format-simplifyMichal Krol
2009-12-04Merge branch 'gallium-noblocks'Roland Scheidegger
2009-12-03Move pf_is_depth_stencil() to u_format auxiliary module.Michal Krol
2009-11-30fixups for interface changes (mostly state trackers)Roland Scheidegger
2009-11-27python/tests: Update shader headers.Michal Krol
2009-06-15python/tests: Add is_depth_stencil_format utility function.José Fonseca
2009-06-15python/tests: Cleanup texture_sample.José Fonseca
2009-06-11python/tests: Test sampling from a depth texture.José Fonseca
2009-04-04python/regress: Clean up driver clear() interface.Michal Krol
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
2009-04-04python/regress: Remove trailing whitespace.Michal Krol
2009-04-04python/regress: Initial fragment shader test suite.Michal Krol
2009-04-04python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol
2009-04-03python/regress: Use A8R8G8B8 rendertarget format.Michal Krol
2009-04-03python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol
2009-04-03python/regress: vertex shader FRC test does not use IN[1].Michal Krol
2009-04-03python/regress: Add relative addressing tests.Michal Krol
2009-04-03python/regress: Add vertex shader source modifier tests.Michal Krol
2009-04-02python/regress: Do not generate HTML summary for vertex shader test.Michal Krol
2009-04-02python/regress: Do not create zbuf for vertex shader test.Michal Krol
2009-04-02python/regress: Add more vertex shader test cases.Michal Krol
2009-04-01python/regress: Add vertex shader LRP test.Michal Krol
2009-04-01python/regress: Add vertex shader FRC test.Michal Krol
2009-04-01python/regress: Add vertex shader EX2 test.Michal Krol
2009-04-01python/regress: Add vertex shader DST test.Michal Krol
2009-04-01python/regress: Fix vertex shader XPD test.Michal Krol
2009-04-01python/regress: Indent.Michal Krol
2009-04-01python/regress: Add vertex shader test for XPD.Michal Krol
2009-04-01python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.Michal Krol
2009-04-01python/regress: Add more vertex shader tests.Michal Krol
2009-04-01python/regress: Initial commit for vertex shader regression tests.Michal Krol
2009-03-31python/test: New test for surface copies.José Fonseca
2009-03-31python/test: Ignore test output files.José Fonseca
2009-03-31python/test: Cleanup.José Fonseca
2009-03-31python/test: Dump classification tree to text file too.José Fonseca
2009-03-31python/test: Set executable permission bit.José Fonseca
2009-03-31python/test: New test for rendering into textures.José Fonseca
2009-03-31python/test: Limit tree depth.José Fonseca
2009-03-31python/test: Infer type (continuous/discrete) from object type.José Fonseca