Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-12-03 | st/vega: Move vertex transformation to shader. | Chia-I Wu | |
It was done in path-to-polygon conversion. That meant that the results were invalidated when the transformation was modified, and CPU had to recreate the vertex buffer with new vertices. It could be a performance hit for apps that animate. | |||
2010-12-01 | st/vega: Make path_render and path_stroke take a matrix. | Chia-I Wu | |
2009-05-01 | OpenVG 1.0 State Tracker | Zack Rusin | |
Import of the OpenVG 1.0 state tracker for Gallium. |