Age | Commit message (Expand) | Author |
---|---|---|
2010-12-03 | st/vega: Move vertex transformation to shader. | Chia-I Wu |
2010-12-01 | st/vega: Revive mask layer support. | Chia-I Wu |
2010-12-01 | st/vega: Get rid of renderer_copy_texture. | Chia-I Wu |
2010-12-01 | st/vega: Clean up renderer fields and functions. | Chia-I Wu |
2010-12-01 | st/vega: Make shader_bind call into the renderer. | Chia-I Wu |
2010-12-01 | st/vega: Move g3d states to renderer. | Chia-I Wu |
2010-12-01 | st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state. | Chia-I Wu |
2010-12-01 | st/vega: Add FILTER renderer state for image filtering. | Chia-I Wu |
2010-12-01 | st/vega: Add CLEAR renderer state for vgClear. | Chia-I Wu |
2010-12-01 | st/vega: Add SCISSOR renderer state. | Chia-I Wu |
2010-12-01 | st/vega: Add DRAWTEX renderer state. | Chia-I Wu |
2010-12-01 | st/vega: Overhaul renderer with renderer states. | Chia-I Wu |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-03-19 | st/vega: fix up vega state tracker to use cso changes | Roland Scheidegger |
2009-05-01 | OpenVG 1.0 State Tracker | Zack Rusin |