Age | Commit message (Expand) | Author |
---|---|---|
2010-12-04 | st/vega: Add blend shaders for all blend modes. | Chia-I Wu |
2010-12-04 | st/vega: Add support for per-channel alpha. | Chia-I Wu |
2010-12-04 | st/vega: Move masking after blending. | Chia-I Wu |
2010-12-01 | st/vega: Fix degenerate paints. | Chia-I Wu |
2010-12-01 | st/vega: Add color transformation support. | Chia-I Wu |
2010-12-01 | st/vega: More flexible shader selection. | Chia-I Wu |
2010-11-02 | st/vega: Remove unnecessary headers. | Vinson Lee |
2010-06-30 | st/vega: Match MALLOC/FREE for vg_shader. | Chia-I Wu |
2010-06-30 | st/vega: s/free/FREE for matching MALLOC/CALLOC | nobled |
2010-02-03 | Merge branch 'gallium-embedded' | José Fonseca |
2010-02-02 | gallium: pipe/p_inlines.h -> util/u_inlines.h | José Fonseca |
2010-02-02 | vega: implement tgsi_ureg shaders cache | Igor Oliveira |
2009-11-27 | vega: Update shader headers. | Michal Krol |
2009-05-01 | OpenVG 1.0 State Tracker | Zack Rusin |