Age | Commit message (Expand) | Author |
---|---|---|
2009-08-31 | st/xorg: add code to render textured quads for composite acceleration | Zack Rusin |
2009-08-31 | st/xorg: setup constant buffers for vertex and fragment shaders | Zack Rusin |
2009-08-28 | st/xorg: disable composite accelration for now | Zack Rusin |
2009-08-28 | st/xorg: bind samplers before composition | Zack Rusin |
2009-08-28 | st/xorg: normalize coords for the src operands in the vertex shader | Zack Rusin |
2009-08-27 | st/xorg: set vertex and fragment shader for the current op | Zack Rusin |
2009-08-27 | st/xorg: bind rasterizer state | Zack Rusin |
2009-08-27 | st/xorg: set blend state for exa | Zack Rusin |
2009-08-27 | st/xorg: bind framebuffer and viewport for exa | Zack Rusin |
2009-08-25 | exa: check whether the op is accelerated | Zack Rusin |
2009-08-24 | xorg: start on code accelerating render | Zack Rusin |
2009-07-06 | exa: some infrastucture work for accelerating composite | Zack Rusin |