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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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Author
2009-08-20
softpipe: allow the existing sampler routines to be hooked up directly
Keith Whitwell
2009-08-20
softpipe: fix xpot calculation typo in sp_get_samples_2d_nearest_clamp_POT
Keith Whitwell
2009-08-20
softpipe: slightly optimized tiling calculation
Keith Whitwell
2009-08-20
softpipe: fix glitch in texel lookups on fastpaths
Keith Whitwell
2009-08-20
softpipe: optimized path for simple mipmap sampling
Keith Whitwell
2009-08-18
softpipe: move flatshade-first check out of loop
Keith Whitwell
2009-08-11
Revert "softpipe: rearrange blend fastpaths"
Keith Whitwell
2009-08-11
softpipe: reduce textual differences between exec and sse shader paths
Keith Whitwell
2009-08-11
softpipe: remove gallivm fragment shaders
Keith Whitwell
2009-07-30
softpipe: setup quad outputs from with fs->run
Keith Whitwell
2009-07-30
softpipe: rearrange blend fastpaths
Keith Whitwell
2009-07-30
softpipe: add depth-lequal z16 path
Keith Whitwell
2009-07-30
softpipe: remove unused variable in shade_quad
Keith Whitwell
2009-07-27
softpipe: fix off-by-one in nearest texcoord routines
Keith Whitwell
2009-07-27
softpipe: example fast paths for simple samplers
Keith Whitwell
2009-07-27
softpipe: fastpath for interpolated z16 less depthtesting
Keith Whitwell
2009-07-27
softpipe: cope with nr_cbufs == 0
Keith Whitwell
2009-07-27
softpipe: move all depth/stencil/alpha pixel processing into one stage
Keith Whitwell
2009-07-25
softpipe: fix error in scissor state dependencies
Keith Whitwell
2009-07-25
softpipe: cleanup framebuffer state routine slightly
Keith Whitwell
2009-07-24
softpipe: move all color-combine code into sp_quad_blend.c
Keith Whitwell
2009-07-24
softpipe: fix typo
Keith Whitwell
2009-07-24
softpipe: example fastpaths in blending
Keith Whitwell
2009-07-24
softpipe: actually pass >1 quad from triangle routine
Keith Whitwell
2009-07-24
softpipe: expand quad pipeline to process >1 quad at a time
Keith Whitwell
2009-07-24
softpipe: rip out old mulithread support
Keith Whitwell
2009-07-23
softpipe: avoid flushing depth buffer cache on swapbuffers
Keith Whitwell
2009-07-23
softpipe: also shortcircuit non-texture tile lookups
Keith Whitwell
2009-07-22
softpipe: shortcircuit repeated lookups of the same tile
Keith Whitwell
2009-07-22
softpipe: remove unused vars in sp_setup.c
Keith Whitwell
2009-07-22
softpipe: use bitwise logic to setup quad masks in sp_setup
Keith Whitwell
2009-07-22
softpipe: simplify flush_spans
Keith Whitwell
2009-07-22
softpipe: make some small steps to flush texture cache less frequently
Keith Whitwell
2009-07-22
gallium/xlib: use XSHM for swapbuffers
Keith Whitwell
2009-07-22
util: _debug_printf should print even when DEBUG is not defined
Keith Whitwell
2009-07-22
softpipe: remove backwards dependency from tilecache to softpipe
Keith Whitwell
2009-07-22
gallium: remove multiple aliases for TGSI opcodes
Keith Whitwell
2009-07-22
gallium: simplify tgsi_full_immediate struct
Keith Whitwell
2009-07-20
tgsi: get texturing working in vertex shader sse2 path
Keith Whitwell
2009-07-20
tgsi: get texturing working in vertex shader sse2 path
Keith Whitwell
2009-07-20
tgsi: fix regression in indexed const lookups
Keith Whitwell
2009-07-20
r300g: Fix SCons build.
Michel Dänzer
2009-07-20
gallium/trace: Fix SCons build.
Michel Dänzer
2009-07-20
r300g: Guard R500 register writes by is_r500 check.
Michel Dänzer
2009-07-18
gallium: make g3dvl build again
Dave Airlie
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-18
st/egl: Fix broken build after EGL thread changes
Andrew Randrianasulu
2009-07-17
egl: Remove redundant DeletePending flag.
Chia-I Wu
2009-07-17
egl: Use the link functions to manage resources.
Chia-I Wu
2009-07-16
python/retrace: Process the call no passed to --to option inclusively.
José Fonseca
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