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path: root/src/gallium
AgeCommit message (Expand)Author
2008-10-15cell: move some CELL_MAX constantsBrian Paul
2008-10-15cell: remove obsolete spu_debug.h fileBrian Paul
2008-10-15cell: simplify spu debug codeBrian Paul
2008-10-15cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul
2008-10-15gallium: fix the shader-rebind test in softpipe, as was done for the draw mod...Brian Paul
2008-10-15gallium: fix the test in vs_exec_prepare() to avoid redundant bindingsBrian Paul
2008-10-15gallium: temporariliy revert softpipe shader optimizationBrian Paul
2008-10-15cell: updated vertex dump/debug codeBrian Paul
2008-10-15cell: additional debugBrian Paul
2008-10-15cell: fix/add some fallback blend casesBrian Paul
2008-10-15cell: need to flush draw module when constants changeBrian Paul
2008-10-15draw: don't assume output buffer pointer is alignedKeith Whitwell
2008-10-14cell: initial bits for 3D texture supportBrian Paul
2008-10-14cell: replace FREE() with align_free()Brian Paul
2008-10-14cell: fix incorrect parameter typeBrian Paul
2008-10-14cell: support for cubemapsBrian Paul
2008-10-14cell: fall-through case for TGSI_OPCODE_TXBBrian Paul
2008-10-14cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoordsBrian Paul
2008-10-14cell: fix npot texture tiling bugsBrian Paul
2008-10-14cell: fix broken negative texcoord conversionBrian Paul
2008-10-14cell: use minify vs magnify filtersBrian Paul
2008-10-14cell: fix assertionsBrian Paul
2008-10-14cell: basic mipmap filtering works nowBrian Paul
2008-10-14cell: fix tex image stride bugsBrian Paul
2008-10-14cell: now do texture twiddling in the right way, at the right time.Brian Paul
2008-10-14cell: remove old code, clean-ups, etc.Brian Paul
2008-10-13cell: more clean-up in spu_tri.cBrian Paul
2008-10-13cell: remove dead code, clean-up, reformattingBrian Paul
2008-10-13cell: finish-up perspective-corrected interpolationBrian Paul
2008-10-13cell: initial work for mipmap texture filteringBrian Paul
2008-10-13cell: remove old texture-related fieldsBrian Paul
2008-10-13cell: use fewer memory references in sample_texture4_bilinear_2()Brian Paul
2008-10-13cell: remove more old texture codeBrian Paul
2008-10-13cell: bilinear texture filtering using integer arithmeticBrian Paul
2008-10-13cell: remove old texture codeBrian Paul
2008-10-13cell: do texture sampling/filtering for four pixels at a time.Brian Paul
2008-10-13cell: added spu_unpack_A8R8G8B8_transpose4()Brian Paul
2008-10-10cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc)Brian Paul
2008-10-10cell: pass texture unit (sampler number) to txp() functionBrian Paul
2008-10-10cell: add emit_RI10s() which does range checking on the 10-bit signed immedia...Brian Paul
2008-10-10cell: additional 'offset' checking in spe_lqd(), spe_stqd()Brian Paul
2008-10-10cell: fix assertions in spe_lqd(), spe_stqd()Brian Paul
2008-10-10cell: fix function prologue/epilogue code for large stack framesBrian Paul
2008-10-10CELL: fixing stencil bugsRobert Ellison
2008-10-10cell: call cell_flush_int() at end of cell_create_context()Brian Paul
2008-10-10cell: fix LERP when dst reg is a src regBrian Paul
2008-10-10cell: fix fm/fs copy & paste bug from a few commits agoBrian Paul
2008-10-10cell: fix bug in emit_FLR() when src reg == dst regBrian Paul
2008-10-10cell: fix bug in emit_FRC() when src register == dst register.Brian Paul
2008-10-10cell: updates in response to draw's struct vertex_info changesBrian Paul