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AgeCommit message (Expand)Author
2011-03-08r300g: decide whether a flush should be asynchronous when calling itMarek Olšák
2011-03-08r300g: use pipelined transfers for RGTC texturesMarek Olšák
2011-03-07llvmpipe: clamp texcoords in lp_build_sample_compare()Brian Paul
2011-03-07softpipe: clamp texcoords in sample_compare()Philip Taylor
2011-03-07st/glx: whitespace, 80-column fixesBrian Paul
2011-03-07r600g: Simplify some swizzle lookups.Henri Verbeet
2011-03-07r600g: Constant buffers can contain up to 4096 constants.Henri Verbeet
2011-03-06r600g: use long long integers for instance addr calculationChristian König
2011-03-06pb: Add is_buffer_busy for malloc buffers.José Fonseca
2011-03-06st/wgl: No need to initialize OneTimeLock anymore.José Fonseca
2011-03-06trace: Use pipe_static_mutex.José Fonseca
2011-03-06os: Fix pipe_static_mutex on Windows.José Fonseca
2011-03-06graw-gdi: Silence gcc missing initialization warning.José Fonseca
2011-03-06i915g: update TODODaniel Vetter
2011-03-05r300g/swtcl: advertise draw_instanced and primitive_restartMarek Olšák
2011-03-05r300g: implement instanced arraysMarek Olšák
2011-03-05gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák
2011-03-05r300g: cleanup parameters of draw functionsMarek Olšák
2011-03-05nv50: support the InstanceID system valueChristoph Bumiller
2011-03-05r600g: simplify instance addr calculationChristian König
2011-03-04nvc0: Update SConscript.Vinson Lee
2011-03-04nv50: Update SConscript.Vinson Lee
2011-03-05r600g: fix fragment shader size calculationChristian König
2011-03-05nv50,nvc0: get format desc for TIC entry from sampler view formatChristoph Bumiller
2011-03-05nv50,nvc0: share sampler state creationChristoph Bumiller
2011-03-05nv50,nvc0: update the format tablesChristoph Bumiller
2011-03-05nvc0: use m2mf for resource_copy_region if formats are equalChristoph Bumiller
2011-03-05nv50,nvc0: fix texture layer issuesChristoph Bumiller
2011-03-05i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz
2011-03-04i915g: use passthough shader for empty fragment programsDaniel Vetter
2011-03-04egl/wayland: Move wayland-egl into a subdirBenjamin Franzke
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák
2011-03-04r300g: implement FP16 alpha testMarek Olšák
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák
2011-03-04draw: Silence tgsi_emit_sse2 failed messages.José Fonseca
2011-03-04tgsi: Disable SSE2 code generation.José Fonseca
2011-03-04gallium: Define __func__ on MSVC.José Fonseca
2011-03-04Merge remote branch 'origin/nvc0'Christoph Bumiller
2011-03-04r600g: disable tiling by default again.Dave Airlie
2011-03-03tgsi: Update assert.José Fonseca
2011-03-03rbug: Fix depth stencil surface not being sent to the clientJakob Bornecrantz
2011-03-03nv50: check grclass instead of chipset for 3D capsChristoph Bumiller
2011-03-03nv50: increase size of shader code boChristoph Bumiller
2011-03-03nouveau: allow pipe driver to define which buffers should start in sysmemBen Skeggs
2011-03-03r600g: correct mega_fetch_count in fetch shaderChristian König
2011-03-02tgsi: defer allocation of huge inputs/outputs until we have a gsZack Rusin
2011-03-02nv50: fix IB index buffer pathChristoph Bumiller
2011-03-02nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller
2011-03-02nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller
2011-03-02nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller